示例#1
0
 public override void Init(IEntity entity)
 {
     base.Init(entity);
     entity.Bind <IImageComponent>(c =>
     {
         _image = c;
         AGSScale.BindSizeToImage(c, _scale);
         _scale.PropertyChanged += onScalePropertyChanged;
     }, c =>
     {
         _image             = null;
         c.PropertyChanged -= onScalePropertyChanged;
     });
 }
示例#2
0
 public override void Init()
 {
     base.Init();
     Entity.Bind <IImageComponent>(c =>
     {
         _image = c;
         _unsubscribeBindSizeToImage = AGSScale.BindSizeToImage(c, _scale);
         _scale.PropertyChanged     += _onScalePropertyChangedCallback;
     }, c =>
     {
         _image = null;
         _unsubscribeBindSizeToImage?.Invoke();
         _unsubscribeBindSizeToImage = null;
         c.PropertyChanged          -= _onScalePropertyChangedCallback;
     });
 }
示例#3
0
        public AGSSprite(Resolver resolver, IMaskLoader maskLoader)
        {
            _id = Interlocked.Increment(ref _lastId);
            _pixelPerfectArea = new Lazy <IArea>(generatePixelPerfectArea);
            _maskLoader       = maskLoader;
            _resolver         = resolver;

            //todo: abstract it to the constructor
            _translate      = new AGSTranslate();
            _hasImage       = new AGSHasImage();
            _hasImage.Pivot = new PointF();
            _scale          = new AGSScale();
            AGSScale.BindSizeToImage(_hasImage, _scale);
            _rotate = new AGSRotate();

            _scale.PropertyChanged     += onPropertyChanged;
            _hasImage.PropertyChanged  += onPropertyChanged;
            _translate.PropertyChanged += onPropertyChanged;
        }