示例#1
0
        private void _events_GameSettingsChanged()
        {
            _nativeProxy.GameSettingsChanged(_agsEditor.CurrentGame);
            _componentController.NotifyGameSettingsChanged();

            DataFileWriter.TextEncoding = _agsEditor.CurrentGame.TextEncoding;
        }
示例#2
0
 private void _events_GameSettingsChanged()
 {
     _nativeProxy.GameSettingsChanged(_agsEditor.CurrentGame);
     _componentController.NotifyGameSettingsChanged();
 }