protected override void CopyData(BaseEvent src)
        {
            base.CopyData(src);
            StopConflictActions stopConflictActions = src as StopConflictActions;

            this.gameObjectIds = stopConflictActions.gameObjectIds;
        }
        public override BaseEvent Clone()
        {
            StopConflictActions stopConflictActions = ClassObjPool <StopConflictActions> .Get();

            stopConflictActions.CopyData(this);
            return(stopConflictActions);
        }