protected override void CopyData(BaseEvent src) { base.CopyData(src); StopConflictActions stopConflictActions = src as StopConflictActions; this.gameObjectIds = stopConflictActions.gameObjectIds; }
public override BaseEvent Clone() { StopConflictActions stopConflictActions = ClassObjPool <StopConflictActions> .Get(); stopConflictActions.CopyData(this); return(stopConflictActions); }