protected void Application_Start(object sender, EventArgs e)
        {
            IUnityContainer container = new UnityContainer();

            ContainerBootstrapper.Configure(container);

            // Store the configured container in app state
            Application.SetContainer(container);
        }
        protected void Application_Start(object sender, EventArgs e)
        {
            this.SetupEventTracing();

            AExpenseEvents.Log.ApplicationStarting();

            IUnityContainer container = new UnityContainer();

            ContainerBootstrapper.Configure(container);

            // Store the configured container in app state
            Application.SetContainer(container);

            AExpenseEvents.Log.ApplicationStarted();
        }