protected void Application_Start(object sender, EventArgs e) { IUnityContainer container = new UnityContainer(); ContainerBootstrapper.Configure(container); // Store the configured container in app state Application.SetContainer(container); }
protected void Application_Start(object sender, EventArgs e) { this.SetupEventTracing(); AExpenseEvents.Log.ApplicationStarting(); IUnityContainer container = new UnityContainer(); ContainerBootstrapper.Configure(container); // Store the configured container in app state Application.SetContainer(container); AExpenseEvents.Log.ApplicationStarted(); }