/// <summary> /// Remove a party from the party list. Called when the party is going /// away, or if a zero member party needs to be removed before anyone /// was ever added to it. /// </summary> /// <param name="Party"></param> public void RemoveParty(AIParty Party) { Parties.Remove(Party); }
/// <summary> /// Add a party to the party list. Called from the AIParty constructor /// only, use CreateParty to make a new party. /// </summary> /// <param name="Party"></param> public void AddParty(AIParty Party) { Parties.Add(Party); }