public void AddTexture(byte index, ushort oldtexture, ushort newtexture) { ModelTexture nextexture = new ModelTexture(index, oldtexture, newtexture); modelTextures.Add(nextexture); }
public void AddTexture(byte index, byte oldresourceid, byte newresourceid) { ModelTexture nextexture = new ModelTexture(index, oldresourceid, newresourceid); modelTextures.Add(nextexture); }