public CreatureSkill(ICreatureStats character, Skill skill, SkillStatus status, uint ranks, uint xpSpent) { this.character = character; _backer = new AceObjectPropertiesSkill(); _backer.AceObjectId = character.AceObjectId; Skill = skill; Status = status; Ranks = ranks; ExperienceSpent = xpSpent; }
public CreatureSkill(ICreatureStats character, AceObjectPropertiesSkill skill) { this.character = character; _backer = skill; }