public override MenuElement DuplicateSelf(bool fromEditor, bool ignoreUnityUI) { MenuSavesList newElement = CreateInstance <MenuSavesList>(); newElement.Declare(); newElement.CopySavesList(this, ignoreUnityUI); return(newElement); }
public override MenuElement DuplicateSelf() { MenuSavesList newElement = CreateInstance <MenuSavesList>(); newElement.Declare(); newElement.CopySavesList(this); return(newElement); }