/** * <summary>Initialises the window.</summary> */ public static void Init(InventoryManager _inventoryManager, string[,] _csvData) { if (_inventoryManager == null) { return; } InvItemImportWizardWindow window = EditorWindow.GetWindowWithRect <InvItemImportWizardWindow> (new Rect(0, 0, 350, 500), true, "Inventory item importer", true); window.titleContent.text = "Inventory importer"; window.position = new Rect(300, 200, 350, 500); window._Init(_inventoryManager, _csvData); }
/** * <summary>Initialises the window.</summary> */ public static void Init(InventoryManager _inventoryManager, string[,] _csvData) { if (_inventoryManager == null) { return; } InvItemImportWizardWindow window = (InvItemImportWizardWindow)EditorWindow.GetWindow(typeof(InvItemImportWizardWindow)); UnityVersionHandler.SetWindowTitle(window, "Inventory importer"); window.position = new Rect(300, 200, 350, 300); window._Init(_inventoryManager, _csvData); }