private void ResetSkipVars() { if (!IsGameplayBlocked()) { ignoreNextConversationSkip = false; skipQueue.Clear(); GlobalVariables.BackupAll(); KickStarter.localVariables.BackupAllValues(); } }
private void ResetSkipVars(bool ignoreBlockCheck = false) { if (ignoreBlockCheck || !IsGameplayBlocked()) { ignoreNextConversationSkip = false; foreach (ActiveList activeList in activeLists) { activeList.inSkipQueue = false; } foreach (ActiveList activeList in KickStarter.actionListAssetManager.activeLists) { activeList.inSkipQueue = false; } GlobalVariables.BackupAll(); KickStarter.localVariables.BackupAllValues(); } }