public static double ApparentGreenwichSiderealTime(double JD) { double MeanObliquity = AASNutation.MeanObliquityOfEcliptic(JD); double TrueObliquity = MeanObliquity + AASNutation.NutationInObliquity(JD) / 3600; double NutationInLongitude = AASNutation.NutationInLongitude(JD); double Value = MeanGreenwichSiderealTime(JD) + (NutationInLongitude * Math.Cos(AASCoordinateTransformation.DegreesToRadians(TrueObliquity)) / 54000); return(AASCoordinateTransformation.MapTo0To24Range(Value)); }
public static void CalculateOpticalLibration(double JD, double Lambda, double Beta, ref double ldash, ref double bdash, ref double ldash2, ref double bdash2, ref double epsilon, ref double omega, ref double DeltaU, ref double sigma, ref double I, ref double rho) { //Calculate the initial quantities double Lambdarad = AASCoordinateTransformation.DegreesToRadians(Lambda); double Betarad = AASCoordinateTransformation.DegreesToRadians(Beta); I = AASCoordinateTransformation.DegreesToRadians(1.54242); DeltaU = AASCoordinateTransformation.DegreesToRadians(AASNutation.NutationInLongitude(JD) / 3600); double F = AASCoordinateTransformation.DegreesToRadians(AASMoon.ArgumentOfLatitude(JD)); omega = AASCoordinateTransformation.DegreesToRadians(AASMoon.MeanLongitudeAscendingNode(JD)); epsilon = AASNutation.MeanObliquityOfEcliptic(JD) + AASNutation.NutationInObliquity(JD) / 3600; //Calculate the optical librations double W = Lambdarad - DeltaU / 3600 - omega; double A = Math.Atan2(Math.Sin(W) * Math.Cos(Betarad) * Math.Cos(I) - Math.Sin(Betarad) * Math.Sin(I), Math.Cos(W) * Math.Cos(Betarad)); ldash = AASCoordinateTransformation.MapTo0To360Range(AASCoordinateTransformation.RadiansToDegrees(A) - AASCoordinateTransformation.RadiansToDegrees(F)); if (ldash > 180) { ldash -= 360; } bdash = Math.Asin(-Math.Sin(W) * Math.Cos(Betarad) * Math.Sin(I) - Math.Sin(Betarad) * Math.Cos(I)); //Calculate the physical librations double T = (JD - 2451545.0) / 36525; double K1 = 119.75 + 131.849 * T; K1 = AASCoordinateTransformation.DegreesToRadians(K1); double K2 = 72.56 + 20.186 * T; K2 = AASCoordinateTransformation.DegreesToRadians(K2); double M = AASEarth.SunMeanAnomaly(JD); M = AASCoordinateTransformation.DegreesToRadians(M); double Mdash = AASMoon.MeanAnomaly(JD); Mdash = AASCoordinateTransformation.DegreesToRadians(Mdash); double D = AASMoon.MeanElongation(JD); D = AASCoordinateTransformation.DegreesToRadians(D); double E = AASEarth.Eccentricity(JD); rho = -0.02752 * Math.Cos(Mdash) + -0.02245 * Math.Sin(F) + 0.00684 * Math.Cos(Mdash - 2 * F) + -0.00293 * Math.Cos(2 * F) + -0.00085 * Math.Cos(2 * F - 2 * D) + -0.00054 * Math.Cos(Mdash - 2 * D) + -0.00020 * Math.Sin(Mdash + F) + -0.00020 * Math.Cos(Mdash + 2 * F) + -0.00020 * Math.Cos(Mdash - F) + 0.00014 * Math.Cos(Mdash + 2 * F - 2 * D); sigma = -0.02816 * Math.Sin(Mdash) + 0.02244 * Math.Cos(F) + -0.00682 * Math.Sin(Mdash - 2 * F) + -0.00279 * Math.Sin(2 * F) + -0.00083 * Math.Sin(2 * F - 2 * D) + 0.00069 * Math.Sin(Mdash - 2 * D) + 0.00040 * Math.Cos(Mdash + F) + -0.00025 * Math.Sin(2 * Mdash) + -0.00023 * Math.Sin(Mdash + 2 * F) + 0.00020 * Math.Cos(Mdash - F) + 0.00019 * Math.Sin(Mdash - F) + 0.00013 * Math.Sin(Mdash + 2 * F - 2 * D) + -0.00010 * Math.Cos(Mdash - 3 * F); double tau = 0.02520 * E * Math.Sin(M) + 0.00473 * Math.Sin(2 * Mdash - 2 * F) + -0.00467 * Math.Sin(Mdash) + 0.00396 * Math.Sin(K1) + 0.00276 * Math.Sin(2 * Mdash - 2 * D) + 0.00196 * Math.Sin(omega) + -0.00183 * Math.Cos(Mdash - F) + 0.00115 * Math.Sin(Mdash - 2 * D) + -0.00096 * Math.Sin(Mdash - D) + 0.00046 * Math.Sin(2 * F - 2 * D) + -0.00039 * Math.Sin(Mdash - F) + -0.00032 * Math.Sin(Mdash - M - D) + 0.00027 * Math.Sin(2 * Mdash - M - 2 * D) + 0.00023 * Math.Sin(K2) + -0.00014 * Math.Sin(2 * D) + 0.00014 * Math.Cos(2 * Mdash - 2 * F) + -0.00012 * Math.Sin(Mdash - 2 * F) + -0.00012 * Math.Sin(2 * Mdash) + 0.00011 * Math.Sin(2 * Mdash - 2 * M - 2 * D); ldash2 = -tau + (rho * Math.Cos(A) + sigma * Math.Sin(A)) * Math.Tan(bdash); bdash = AASCoordinateTransformation.RadiansToDegrees(bdash); bdash2 = sigma * Math.Cos(A) - rho * Math.Sin(A); }
public static CAAPhysicalMarsDetails Calculate(double JD, bool bHighPrecision) { //What will be the return value CAAPhysicalMarsDetails details = new CAAPhysicalMarsDetails(); //Step 1 double T = (JD - 2451545) / 36525; double Lambda0 = 352.9065 + 1.17330 * T; double Lambda0rad = AASCoordinateTransformation.DegreesToRadians(Lambda0); double Beta0 = 63.2818 - 0.00394 * T; double Beta0rad = AASCoordinateTransformation.DegreesToRadians(Beta0); //Step 2 double l0 = AASEarth.EclipticLongitude(JD, bHighPrecision); double l0rad = AASCoordinateTransformation.DegreesToRadians(l0); double b0 = AASEarth.EclipticLatitude(JD, bHighPrecision); double b0rad = AASCoordinateTransformation.DegreesToRadians(b0); double R = AASEarth.RadiusVector(JD, bHighPrecision); double PreviousLightTravelTime = 0; double LightTravelTime = 0; double x = 0; double y = 0; double z = 0; bool bIterate = true; double DELTA = 0; double l = 0; double lrad = 0; double b = 0; double r = 0; while (bIterate) { double JD2 = JD - LightTravelTime; //Step 3 l = AASMars.EclipticLongitude(JD2, bHighPrecision); lrad = AASCoordinateTransformation.DegreesToRadians(l); b = AASMars.EclipticLatitude(JD2, bHighPrecision); double brad = AASCoordinateTransformation.DegreesToRadians(b); r = AASMars.RadiusVector(JD2, bHighPrecision); //Step 4 x = r * Math.Cos(brad) * Math.Cos(lrad) - R * Math.Cos(l0rad); y = r * Math.Cos(brad) * Math.Sin(lrad) - R * Math.Sin(l0rad); z = r * Math.Sin(brad) - R * Math.Sin(b0rad); DELTA = Math.Sqrt(x * x + y * y + z * z); LightTravelTime = AASElliptical.DistanceToLightTime(DELTA); //Prepare for the next loop around bIterate = (Math.Abs(LightTravelTime - PreviousLightTravelTime) > 2E-6); //2E-6 correponds to 0.17 of a second if (bIterate) { PreviousLightTravelTime = LightTravelTime; } } //Step 5 double lambdarad = Math.Atan2(y, x); double lambda = AASCoordinateTransformation.RadiansToDegrees(lambdarad); double betarad = Math.Atan2(z, Math.Sqrt(x * x + y * y)); double beta = AASCoordinateTransformation.RadiansToDegrees(betarad); //Step 6 details.DE = AASCoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(Beta0rad) * Math.Sin(betarad) - Math.Cos(Beta0rad) * Math.Cos(betarad) * Math.Cos(Lambda0rad - lambdarad))); //Step 7 double N = 49.5581 + 0.7721 * T; double Nrad = AASCoordinateTransformation.DegreesToRadians(N); double ldash = l - 0.00697 / r; double ldashrad = AASCoordinateTransformation.DegreesToRadians(ldash); double bdash = b - 0.000225 * (Math.Cos(lrad - Nrad) / r); double bdashrad = AASCoordinateTransformation.DegreesToRadians(bdash); //Step 8 details.DS = AASCoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(Beta0rad) * Math.Sin(bdashrad) - Math.Cos(Beta0rad) * Math.Cos(bdashrad) * Math.Cos(Lambda0rad - ldashrad))); //Step 9 double W = AASCoordinateTransformation.MapTo0To360Range(11.504 + 350.89200025 * (JD - LightTravelTime - 2433282.5)); //Step 10 double e0 = AASNutation.MeanObliquityOfEcliptic(JD); double e0rad = AASCoordinateTransformation.DegreesToRadians(e0); AAS2DCoordinate PoleEquatorial = AASCoordinateTransformation.Ecliptic2Equatorial(Lambda0, Beta0, e0); double alpha0rad = AASCoordinateTransformation.HoursToRadians(PoleEquatorial.X); double delta0rad = AASCoordinateTransformation.DegreesToRadians(PoleEquatorial.Y); //Step 11 double u = y * Math.Cos(e0rad) - z * Math.Sin(e0rad); double v = y * Math.Sin(e0rad) + z * Math.Cos(e0rad); double alpharad = Math.Atan2(u, x); double alpha = AASCoordinateTransformation.RadiansToHours(alpharad); double deltarad = Math.Atan2(v, Math.Sqrt(x * x + u * u)); double delta = AASCoordinateTransformation.RadiansToDegrees(deltarad); double xi = Math.Atan2(Math.Sin(delta0rad) * Math.Cos(deltarad) * Math.Cos(alpha0rad - alpharad) - Math.Sin(deltarad) * Math.Cos(delta0rad), Math.Cos(deltarad) * Math.Sin(alpha0rad - alpharad)); //Step 12 details.w = AASCoordinateTransformation.MapTo0To360Range(W - AASCoordinateTransformation.RadiansToDegrees(xi)); //Step 13 double NutationInLongitude = AASNutation.NutationInLongitude(JD); double NutationInObliquity = AASNutation.NutationInObliquity(JD); //Step 14 lambda += 0.005693 * Math.Cos(l0rad - lambdarad) / Math.Cos(betarad); beta += 0.005693 * Math.Sin(l0rad - lambdarad) * Math.Sin(betarad); //Step 15 Lambda0 += NutationInLongitude / 3600; lambda += NutationInLongitude / 3600; e0 += NutationInObliquity / 3600; //Step 16 AAS2DCoordinate ApparentPoleEquatorial = AASCoordinateTransformation.Ecliptic2Equatorial(Lambda0, Beta0, e0); double alpha0dash = AASCoordinateTransformation.HoursToRadians(ApparentPoleEquatorial.X); double delta0dash = AASCoordinateTransformation.DegreesToRadians(ApparentPoleEquatorial.Y); AAS2DCoordinate ApparentMars = AASCoordinateTransformation.Ecliptic2Equatorial(lambda, beta, e0); double alphadash = AASCoordinateTransformation.HoursToRadians(ApparentMars.X); double deltadash = AASCoordinateTransformation.DegreesToRadians(ApparentMars.Y); //Step 17 details.P = AASCoordinateTransformation.MapTo0To360Range(AASCoordinateTransformation.RadiansToDegrees(Math.Atan2(Math.Cos(delta0dash) * Math.Sin(alpha0dash - alphadash), Math.Sin(delta0dash) * Math.Cos(deltadash) - Math.Cos(delta0dash) * Math.Sin(deltadash) * Math.Cos(alpha0dash - alphadash)))); //Step 18 double SunLambda = AASSun.GeometricEclipticLongitude(JD, bHighPrecision); double SunBeta = AASSun.GeometricEclipticLatitude(JD, bHighPrecision); AAS2DCoordinate SunEquatorial = AASCoordinateTransformation.Ecliptic2Equatorial(SunLambda, SunBeta, e0); details.X = AASMoonIlluminatedFraction.PositionAngle(SunEquatorial.X, SunEquatorial.Y, alpha, delta); //Step 19 details.d = 9.36 / DELTA; details.k = AASIlluminatedFraction.IlluminatedFraction(r, R, DELTA); details.q = (1 - details.k) * details.d; return(details); }
public static CAAPhysicalJupiterDetails Calculate(double JD, bool bHighPrecision) { //What will be the return value CAAPhysicalJupiterDetails details = new CAAPhysicalJupiterDetails(); //Step 1 double d = JD - 2433282.5; double T1 = d / 36525; double alpha0 = 268.00 + 0.1061 * T1; double alpha0rad = AASCoordinateTransformation.DegreesToRadians(alpha0); double delta0 = 64.50 - 0.0164 * T1; double delta0rad = AASCoordinateTransformation.DegreesToRadians(delta0); //Step 2 double W1 = AASCoordinateTransformation.MapTo0To360Range(17.710 + 877.90003539 * d); double W2 = AASCoordinateTransformation.MapTo0To360Range(16.838 + 870.27003539 * d); //Step 3 double l0 = AASEarth.EclipticLongitude(JD, bHighPrecision); double l0rad = AASCoordinateTransformation.DegreesToRadians(l0); double b0 = AASEarth.EclipticLatitude(JD, bHighPrecision); double b0rad = AASCoordinateTransformation.DegreesToRadians(b0); double R = AASEarth.RadiusVector(JD, bHighPrecision); //Step 4 double l = AASJupiter.EclipticLongitude(JD, bHighPrecision); double lrad = AASCoordinateTransformation.DegreesToRadians(l); double b = AASJupiter.EclipticLatitude(JD, bHighPrecision); double brad = AASCoordinateTransformation.DegreesToRadians(b); double r = AASJupiter.RadiusVector(JD, bHighPrecision); //Step 5 double x = r * Math.Cos(brad) * Math.Cos(lrad) - R * Math.Cos(l0rad); double y = r * Math.Cos(brad) * Math.Sin(lrad) - R * Math.Sin(l0rad); double z = r * Math.Sin(brad) - R * Math.Sin(b0rad); double DELTA = Math.Sqrt(x * x + y * y + z * z); //Step 6 l -= 0.012990 * DELTA / (r * r); lrad = AASCoordinateTransformation.DegreesToRadians(l); //Step 7 x = r * Math.Cos(brad) * Math.Cos(lrad) - R * Math.Cos(l0rad); y = r * Math.Cos(brad) * Math.Sin(lrad) - R * Math.Sin(l0rad); z = r * Math.Sin(brad) - R * Math.Sin(b0rad); DELTA = Math.Sqrt(x * x + y * y + z * z); //Step 8 double e0 = AASNutation.MeanObliquityOfEcliptic(JD); double e0rad = AASCoordinateTransformation.DegreesToRadians(e0); //Step 9 double alphas = Math.Atan2(Math.Cos(e0rad) * Math.Sin(lrad) - Math.Sin(e0rad) * Math.Tan(brad), Math.Cos(lrad)); double deltas = Math.Asin(Math.Cos(e0rad) * Math.Sin(brad) + Math.Sin(e0rad) * Math.Cos(brad) * Math.Sin(lrad)); //Step 10 details.DS = AASCoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(delta0rad) * Math.Sin(deltas) - Math.Cos(delta0rad) * Math.Cos(deltas) * Math.Cos(alpha0rad - alphas))); //Step 11 double u = y * Math.Cos(e0rad) - z * Math.Sin(e0rad); double v = y * Math.Sin(e0rad) + z * Math.Cos(e0rad); double alpharad = Math.Atan2(u, x); double alpha = AASCoordinateTransformation.RadiansToDegrees(alpharad); double deltarad = Math.Atan2(v, Math.Sqrt(x * x + u * u)); double delta = AASCoordinateTransformation.RadiansToDegrees(deltarad); double xi = Math.Atan2(Math.Sin(delta0rad) * Math.Cos(deltarad) * Math.Cos(alpha0rad - alpharad) - Math.Sin(deltarad) * Math.Cos(delta0rad), Math.Cos(deltarad) * Math.Sin(alpha0rad - alpharad)); //Step 12 details.DE = AASCoordinateTransformation.RadiansToDegrees(Math.Asin(-Math.Sin(delta0rad) * Math.Sin(deltarad) - Math.Cos(delta0rad) * Math.Cos(deltarad) * Math.Cos(alpha0rad - alpharad))); //Step 13 details.Geometricw1 = AASCoordinateTransformation.MapTo0To360Range(W1 - AASCoordinateTransformation.RadiansToDegrees(xi) - 5.07033 * DELTA); details.Geometricw2 = AASCoordinateTransformation.MapTo0To360Range(W2 - AASCoordinateTransformation.RadiansToDegrees(xi) - 5.02626 * DELTA); //Step 14 double C = 57.2958 * (2 * r * DELTA + R * R - r * r - DELTA * DELTA) / (4 * r * DELTA); if (Math.Sin(lrad - l0rad) > 0) { details.Apparentw1 = AASCoordinateTransformation.MapTo0To360Range(details.Geometricw1 + C); details.Apparentw2 = AASCoordinateTransformation.MapTo0To360Range(details.Geometricw2 + C); } else { details.Apparentw1 = AASCoordinateTransformation.MapTo0To360Range(details.Geometricw1 - C); details.Apparentw2 = AASCoordinateTransformation.MapTo0To360Range(details.Geometricw2 - C); } //Step 15 double NutationInLongitude = AASNutation.NutationInLongitude(JD); double NutationInObliquity = AASNutation.NutationInObliquity(JD); e0 += NutationInObliquity / 3600; e0rad = AASCoordinateTransformation.DegreesToRadians(e0); //Step 16 alpha += 0.005693 * (Math.Cos(alpharad) * Math.Cos(l0rad) * Math.Cos(e0rad) + Math.Sin(alpharad) * Math.Sin(l0rad)) / Math.Cos(deltarad); alpha = AASCoordinateTransformation.MapTo0To360Range(alpha); alpharad = AASCoordinateTransformation.DegreesToRadians(alpha); delta += 0.005693 * (Math.Cos(l0rad) * Math.Cos(e0rad) * (Math.Tan(e0rad) * Math.Cos(deltarad) - Math.Sin(alpharad) * Math.Sin(deltarad)) + Math.Cos(alpharad) * Math.Sin(deltarad) * Math.Sin(l0rad)); //Step 17 double NutationRA = AASNutation.NutationInRightAscension(alpha / 15, delta, e0, NutationInLongitude, NutationInObliquity); double alphadash = alpha + NutationRA / 3600; double alphadashrad = AASCoordinateTransformation.DegreesToRadians(alphadash); double NutationDec = AASNutation.NutationInDeclination(alpha / 15, e0, NutationInLongitude, NutationInObliquity); double deltadash = delta + NutationDec / 3600; double deltadashrad = AASCoordinateTransformation.DegreesToRadians(deltadash); NutationRA = AASNutation.NutationInRightAscension(alpha0 / 15, delta0, e0, NutationInLongitude, NutationInObliquity); double alpha0dash = alpha0 + NutationRA / 3600; double alpha0dashrad = AASCoordinateTransformation.DegreesToRadians(alpha0dash); NutationDec = AASNutation.NutationInDeclination(alpha0 / 15, e0, NutationInLongitude, NutationInObliquity); double delta0dash = delta0 + NutationDec / 3600; double delta0dashrad = AASCoordinateTransformation.DegreesToRadians(delta0dash); //Step 18 details.P = AASCoordinateTransformation.MapTo0To360Range(AASCoordinateTransformation.RadiansToDegrees(Math.Atan2(Math.Cos(delta0dashrad) * Math.Sin(alpha0dashrad - alphadashrad), Math.Sin(delta0dashrad) * Math.Cos(deltadashrad) - Math.Cos(delta0dashrad) * Math.Sin(deltadashrad) * Math.Cos(alpha0dashrad - alphadashrad)))); return(details); }