void Start() { highlightZebMeercat01 = GameObject.Find("highlightZebMeercat01"); highlightZebMeercat02 = GameObject.Find("highlightZebMeercat02"); highlightZebMeercat03 = GameObject.Find("highlightZebMeercat03"); highlightZebRabbit01 = GameObject.Find("highlightZebRabbit01"); highlightZebRabbit02 = GameObject.Find("highlightZebRabbit02"); highlightZebRabbit03 = GameObject.Find("highlightZebRabbit03"); highlightZebRabbit04 = GameObject.Find("highlightZebRabbit04"); highlightZebTeller01 = GameObject.Find("highlightZebTeller01"); highlightZebTeller02 = GameObject.Find("highlightZebTeller02"); highlightZebTeller03 = GameObject.Find("highlightZebTeller03"); highlightZebTeller04 = GameObject.Find("highlightZebTeller04"); highlightZebTeller05 = GameObject.Find("highlightZebTeller05"); highlightZebTeller06 = GameObject.Find("highlightZebTeller06"); highlightZebSafebox = GameObject.Find("highlightZebSafebox"); highlightZebSafebox02 = GameObject.Find("highlightZebSafebox02"); dummyHighlightZebMeercat01 = GameObject.Find("dummyHighlightZebMeercat01"); dummyHighlightZebMeercat02 = GameObject.Find("dummyHighlightZebMeercat02"); dummyHighlightZebMeercat03 = GameObject.Find("dummyHighlightZebMeercat03"); dummyHighlightZebRabbit01 = GameObject.Find("dummyHighlightZebRabbit01"); dummyHighlightZebRabbit02 = GameObject.Find("dummyHighlightZebRabbit02"); dummyHighlightZebRabbit03 = GameObject.Find("dummyHighlightZebRabbit03"); dummyHighlightZebRabbit04 = GameObject.Find("dummyHighlightZebRabbit04"); dummyHighlightZebTeller01 = GameObject.Find("dummyHighlightZebTeller01"); dummyHighlightZebTeller02 = GameObject.Find("dummyHighlightZebTeller02"); dummyHighlightZebTeller03 = GameObject.Find("dummyHighlightZebTeller03"); dummyHighlightZebTeller04 = GameObject.Find("dummyHighlightZebTeller04"); dummyHighlightZebTeller05 = GameObject.Find("dummyHighlightZebTeller05"); dummyHighlightZebTeller06 = GameObject.Find("dummyHighlightZebTeller06"); dummyHighlightZebSafebox = GameObject.Find("dummyHighlightZebSafebox"); dummyHighlightZebSafebox02 = GameObject.Find("dummyHighlightZebSafebox02"); moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01"); moneyTextMeercat02 = GameObject.Find("moneyTextMeercat02"); moneyTextMeercat03 = GameObject.Find("moneyTextMeercat03"); moneyTextRabbit01 = GameObject.Find("moneyTextRabbit01"); moneyTextRabbit02 = GameObject.Find("moneyTextRabbit02"); moneyTextRabbit03 = GameObject.Find("moneyTextRabbit03"); moneyTextRabbit04 = GameObject.Find("moneyTextRabbit04"); moneyTextTeller01 = GameObject.Find("moneyTextTeller01"); moneyTextTeller02 = GameObject.Find("moneyTextTeller02"); moneyTextTeller03 = GameObject.Find("moneyTextTeller03"); moneyTextTeller04 = GameObject.Find("moneyTextTeller04"); moneyTextTeller05 = GameObject.Find("moneyTextTeller05"); moneyTextTeller06 = GameObject.Find("moneyTextTeller06"); moneyTextSafebox = GameObject.Find("moneyTextSafebox"); moneyTextSafebox02 = GameObject.Find("moneyTextSafebox02"); moneyTeller01 = GameObject.Find("moneyTeller01"); moneyTeller02 = GameObject.Find("moneyTeller02"); moneyTeller03 = GameObject.Find("moneyTeller03"); moneyTeller04 = GameObject.Find("moneyTeller04"); moneyTeller05 = GameObject.Find("moneyTeller05"); moneyTeller06 = GameObject.Find("moneyTeller06"); moneySafebox = GameObject.Find("moneySafebox"); moneySafebox02 = GameObject.Find("moneySafebox02"); zebra = GameObject.Find("zebra"); zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_06>(); scoreMoney = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_06>(); timerM1_10secondsObject = GameObject.Find("timerM1_10seconds"); timerM2_10secondsObject = GameObject.Find("timerM2_10seconds"); timerM3_10secondsObject = GameObject.Find("timerM3_10seconds"); timerR1_10secondsObject = GameObject.Find("timerR1_10seconds"); timerR2_10secondsObject = GameObject.Find("timerR2_10seconds"); timerR3_10secondsObject = GameObject.Find("timerR3_10seconds"); timerR4_10secondsObject = GameObject.Find("timerR4_10seconds"); timerT1_10secondsObject = GameObject.Find("timerT1_10seconds"); timerT2_10secondsObject = GameObject.Find("timerT2_10seconds"); timerT3_10secondsObject = GameObject.Find("timerT3_10seconds"); timerT4_10secondsObject = GameObject.Find("timerT4_10seconds"); timerT5_10secondsObject = GameObject.Find("timerT5_10seconds"); timerT6_10secondsObject = GameObject.Find("timerT6_10seconds"); timerSB_10secondsObject = GameObject.Find("timerSB_10seconds"); timerSB02_10secondsObject = GameObject.Find("timerSB02_10seconds"); anim = this.GetComponent <Animator>(); }
// Use this for initialization void Start() { dummyCameraZoon01 = GameObject.Find("dummyCameraZoon01"); dummyCameraZoon02 = GameObject.Find("dummyCameraZoon02"); camera = GameObject.Find("Main Camera"); rhino = GameObject.Find("rhino"); rhinoDummy = GameObject.Find("rhinoDummy"); highlightZebSafebox = GameObject.Find("highlightZebSafebox"); //total score from previews lavels lastLevelScore = PlayerPrefs.GetInt("Player Score"); zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_06>(); zebraScript.moneyDone.Play(); totalScore = totalScore + lastLevelScore; guiText.text = ("$" + totalScore.ToString()); moneyRandomMeercat01 = Random.Range(50, 250); moneyRandomMeercat02 = Random.Range(50, 250); moneyRandomMeercat03 = Random.Range(50, 250); moneyRandomRabbit01 = Random.Range(500, 2000); moneyRandomRabbit02 = Random.Range(500, 2000); moneyRandomRabbit03 = Random.Range(500, 2000); moneyRandomRabbit04 = Random.Range(500, 2000); moneyRandomTeller01 = Random.Range(2500, 3500); moneyRandomTeller02 = Random.Range(2500, 3500); moneyRandomTeller03 = Random.Range(2500, 3500); moneyRandomTeller04 = Random.Range(2500, 3500); moneyRandomTeller05 = Random.Range(2500, 3500); moneyRandomTeller06 = Random.Range(2500, 3500); moneyRandomSafebox = Random.Range(10000, 15000); moneyRandomSafebox02 = Random.Range(10000, 15000); totalLevelMoney = moneyRandomMeercat01 + moneyRandomMeercat02 + moneyRandomMeercat03 + moneyRandomTeller01 + moneyRandomTeller02 + moneyRandomTeller03 + moneyRandomTeller04 + moneyRandomTeller05 + moneyRandomTeller06 + moneyRandomRabbit01 + moneyRandomRabbit02 + moneyRandomRabbit03 + moneyRandomRabbit04 + moneyRandomSafebox + moneyRandomSafebox02; highlightMeercat01 = GameObject.Find("highlightMonMeercat01"); highlightMeercat02 = GameObject.Find("highlightMonMeercat02"); highlightMeercat03 = GameObject.Find("highlightMonMeercat03"); highlighRabbit01 = GameObject.Find("highlightMonRabbit01"); highlighRabbit02 = GameObject.Find("highlightMonRabbit02"); highlighRabbit03 = GameObject.Find("highlightMonRabbit03"); highlighRabbit04 = GameObject.Find("highlightMonRabbit04"); highlighTeller01 = GameObject.Find("highlightMonTeller01"); highlighTeller02 = GameObject.Find("highlightMonTeller02"); highlighTeller03 = GameObject.Find("highlightMonTeller03"); highlighTeller04 = GameObject.Find("highlightMonTeller04"); highlighTeller05 = GameObject.Find("highlightMonTeller05"); highlighTeller06 = GameObject.Find("highlightMonTeller06"); highlighSafebox = GameObject.Find("highlightRhinoSafebox"); highlighSafebox02 = GameObject.Find("highlightRhinoSafebox02"); moneyMeercat01 = GameObject.Find("moneyTextMeercat01"); moneyMeercat02 = GameObject.Find("moneyTextMeercat02"); moneyMeercat03 = GameObject.Find("moneyTextMeercat03"); moneyRabbit01 = GameObject.Find("moneyTextRabbit01"); moneyRabbit02 = GameObject.Find("moneyTextRabbit02"); moneyRabbit03 = GameObject.Find("moneyTextRabbit03"); moneyRabbit04 = GameObject.Find("moneyTextRabbit04"); moneyTeller01 = GameObject.Find("moneyTextTeller01"); moneyTeller02 = GameObject.Find("moneyTextTeller02"); moneyTeller03 = GameObject.Find("moneyTextTeller03"); moneyTeller04 = GameObject.Find("moneyTextTeller04"); moneyTeller05 = GameObject.Find("moneyTextTeller05"); moneyTeller06 = GameObject.Find("moneyTextTeller06"); moneySafebox = GameObject.Find("moneyTextSafebox"); moneySafebox02 = GameObject.Find("moneyTextSafebox02"); moneyMeercat01.guiText.enabled = true; moneyMeercat02.guiText.enabled = false; moneyMeercat03.guiText.enabled = false; moneyRabbit01.guiText.enabled = true; moneyRabbit02.guiText.enabled = true; moneyRabbit03.guiText.enabled = false; moneyRabbit04.guiText.enabled = false; moneyTeller01.guiText.enabled = true; moneyTeller02.guiText.enabled = true; moneyTeller03.guiText.enabled = true; moneyTeller04.guiText.enabled = false; moneyTeller05.guiText.enabled = false; moneyTeller06.guiText.enabled = false; moneySafebox.guiText.enabled = true; moneySafebox02.guiText.enabled = false; int screenWidthX = Screen.width; int screenHeightY = Screen.height; moneyMeercat01.guiText.fontSize = (int)(Screen.width * 0.04f); moneyMeercat02.guiText.fontSize = (int)(Screen.width * 0.04f); moneyMeercat03.guiText.fontSize = (int)(Screen.width * 0.04f); moneyRabbit01.guiText.fontSize = (int)(Screen.width * 0.04f); moneyRabbit02.guiText.fontSize = (int)(Screen.width * 0.04f); moneyRabbit03.guiText.fontSize = (int)(Screen.width * 0.04f); moneyRabbit04.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller01.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller02.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller03.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller04.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller05.guiText.fontSize = (int)(Screen.width * 0.04f); moneyTeller06.guiText.fontSize = (int)(Screen.width * 0.04f); moneySafebox.guiText.fontSize = (int)(Screen.width * 0.04f); moneySafebox02.guiText.fontSize = (int)(Screen.width * 0.04f); guiText.fontSize = (int)(Screen.width * 0.04f); scoreBG = GameObject.Find("scoreBG"); Vector3 scoreBGPos = Camera.main.WorldToScreenPoint(scoreBG.transform.position); float scoreBGPos_x = (scoreBGPos.x / screenWidthX); float scoreBGPos_y = (scoreBGPos.y / screenHeightY); this.transform.position = new Vector3(scoreBGPos_x, scoreBGPos_y, 0); if (highlightMeercat01 && moneyMeercat01) { Vector3 highlightMonMeercat1Pos = Camera.main.WorldToScreenPoint(highlightMeercat01.transform.position); float moneyMeercat01_x = (highlightMonMeercat1Pos.x / screenWidthX); float moneyMeercat01_y = (highlightMonMeercat1Pos.y / screenHeightY); moneyMeercat01.transform.position = new Vector3(moneyMeercat01_x, moneyMeercat01_y, 0); moneyMeercat01.guiText.text = ("$" + moneyRandomMeercat01.ToString()); } if (highlightMeercat02 && moneyMeercat02) { Vector3 highlightMonMeercat2Pos = Camera.main.WorldToScreenPoint(highlightMeercat02.transform.position); float moneyMeercat02_x = (highlightMonMeercat2Pos.x / screenWidthX); float moneyMeercat02_y = (highlightMonMeercat2Pos.y / screenHeightY); moneyMeercat02.transform.position = new Vector3(moneyMeercat02_x - 1, moneyMeercat02_y, 0); moneyMeercat02.guiText.text = ("$" + moneyRandomMeercat02.ToString()); } if (highlightMeercat03 && moneyMeercat03) { Vector3 highlightMonMeercat3Pos = Camera.main.WorldToScreenPoint(highlightMeercat03.transform.position); float moneyMeercat03_x = (highlightMonMeercat3Pos.x / screenWidthX); float moneyMeercat03_y = (highlightMonMeercat3Pos.y / screenHeightY); moneyMeercat03.transform.position = new Vector3(moneyMeercat03_x - 1, moneyMeercat03_y, 0); moneyMeercat03.guiText.text = ("$" + moneyRandomMeercat03.ToString()); } if (highlighRabbit01 && moneyRabbit01) { Vector3 highlightMonRabbit1Pos = Camera.main.WorldToScreenPoint(highlighRabbit01.transform.position); float moneyRabbit01_x = (highlightMonRabbit1Pos.x / screenWidthX); float moneyRabbit01_y = (highlightMonRabbit1Pos.y / screenHeightY); moneyRabbit01.transform.position = new Vector3(moneyRabbit01_x, moneyRabbit01_y, 0); moneyRabbit01.guiText.text = ("$" + moneyRandomRabbit01.ToString()); } if (highlighRabbit02 && moneyRabbit02) { Vector3 highlightMonRabbit2Pos = Camera.main.WorldToScreenPoint(highlighRabbit02.transform.position); float moneyRabbit02_x = (highlightMonRabbit2Pos.x / screenWidthX); float moneyRabbit02_y = (highlightMonRabbit2Pos.y / screenHeightY); moneyRabbit02.transform.position = new Vector3(moneyRabbit02_x, moneyRabbit02_y, 0); moneyRabbit02.guiText.text = ("$" + moneyRandomRabbit02.ToString()); } if (highlighRabbit03 && moneyRabbit03) { Vector3 highlightMonRabbit3Pos = Camera.main.WorldToScreenPoint(highlighRabbit03.transform.position); float moneyRabbit03_x = (highlightMonRabbit3Pos.x / screenWidthX); float moneyRabbit03_y = (highlightMonRabbit3Pos.y / screenHeightY); moneyRabbit03.transform.position = new Vector3(moneyRabbit03_x - 1, moneyRabbit03_y, 0); moneyRabbit03.guiText.text = ("$" + moneyRandomRabbit03.ToString()); } if (highlighRabbit04 && moneyRabbit04) { Vector3 highlightMonRabbit4Pos = Camera.main.WorldToScreenPoint(highlighRabbit04.transform.position); float moneyRabbit04_x = (highlightMonRabbit4Pos.x / screenWidthX); float moneyRabbit04_y = (highlightMonRabbit4Pos.y / screenHeightY); moneyRabbit04.transform.position = new Vector3(moneyRabbit04_x - 1, moneyRabbit04_y, 0); moneyRabbit04.guiText.text = ("$" + moneyRandomRabbit04.ToString()); } if (highlighTeller01 && moneyTeller01) { Vector3 highlightMonTeller1Pos = Camera.main.WorldToScreenPoint(highlighTeller01.transform.position); float moneyTeller01_x = (highlightMonTeller1Pos.x / screenWidthX); float moneyTeller01_y = (highlightMonTeller1Pos.y / screenHeightY); moneyTeller01.transform.position = new Vector3(moneyTeller01_x, moneyTeller01_y, 0); moneyTeller01.guiText.text = ("$" + moneyRandomTeller01.ToString()); } if (highlighTeller02 && moneyTeller02) { Vector3 highlightMonTeller2Pos = Camera.main.WorldToScreenPoint(highlighTeller02.transform.position); float moneyTeller02_x = (highlightMonTeller2Pos.x / screenWidthX); float moneyTeller02_y = (highlightMonTeller2Pos.y / screenHeightY); moneyTeller02.transform.position = new Vector3(moneyTeller02_x, moneyTeller02_y, 0); moneyTeller02.guiText.text = ("$" + moneyRandomTeller02.ToString()); } if (highlighTeller03 && moneyTeller03) { Vector3 highlightMonTeller3Pos = Camera.main.WorldToScreenPoint(highlighTeller03.transform.position); float moneyTeller03_x = (highlightMonTeller3Pos.x / screenWidthX); float moneyTeller03_y = (highlightMonTeller3Pos.y / screenHeightY); moneyTeller03.transform.position = new Vector3(moneyTeller03_x, moneyTeller03_y, 0); moneyTeller03.guiText.text = ("$" + moneyRandomTeller03.ToString()); } if (highlighTeller04 && moneyTeller04) { Vector3 highlightMonTeller4Pos = Camera.main.WorldToScreenPoint(highlighTeller04.transform.position); float moneyTeller04_x = (highlightMonTeller4Pos.x / screenWidthX); float moneyTeller04_y = (highlightMonTeller4Pos.y / screenHeightY); moneyTeller04.transform.position = new Vector3(moneyTeller04_x - 1, moneyTeller04_y, 0); moneyTeller04.guiText.text = ("$" + moneyRandomTeller04.ToString()); } if (highlighTeller05 && moneyTeller05) { Vector3 highlightMonTeller5Pos = Camera.main.WorldToScreenPoint(highlighTeller05.transform.position); float moneyTeller05_x = (highlightMonTeller5Pos.x / screenWidthX); float moneyTeller05_y = (highlightMonTeller5Pos.y / screenHeightY); moneyTeller05.transform.position = new Vector3(moneyTeller05_x - 1, moneyTeller05_y, 0); moneyTeller05.guiText.text = ("$" + moneyRandomTeller05.ToString()); } if (highlighTeller06 && moneyTeller06) { Vector3 highlightMonTeller6Pos = Camera.main.WorldToScreenPoint(highlighTeller06.transform.position); float moneyTeller06_x = (highlightMonTeller6Pos.x / screenWidthX); float moneyTeller06_y = (highlightMonTeller6Pos.y / screenHeightY); moneyTeller06.transform.position = new Vector3(moneyTeller06_x - 1, moneyTeller06_y, 0); moneyTeller06.guiText.text = ("$" + moneyRandomTeller06.ToString()); } if (highlighSafebox && moneySafebox) { Vector3 highlightMonSafeboxPos = Camera.main.WorldToScreenPoint(highlighSafebox.transform.position); float moneySafebox_x = (highlightMonSafeboxPos.x / screenWidthX); float moneySafebox_y = (highlightMonSafeboxPos.y / screenHeightY); moneySafebox.transform.position = new Vector3(moneySafebox_x, moneySafebox_y, 0); moneySafebox.guiText.text = ("$" + moneyRandomSafebox.ToString()); } if (highlighSafebox02 && moneySafebox02) { Vector3 highlightMonSafebox02Pos = Camera.main.WorldToScreenPoint(highlighSafebox02.transform.position); float moneySafebox02_x = (highlightMonSafebox02Pos.x / screenWidthX); float moneySafebox02_y = (highlightMonSafebox02Pos.y / screenHeightY); moneySafebox02.transform.position = new Vector3(moneySafebox02_x - 1, moneySafebox02_y, 0); moneySafebox02.guiText.text = ("$" + moneyRandomSafebox02.ToString()); } }