static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <xc.ui.ugui.UIBaseWindow>(L, 2) && (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)) { xc.ui.ugui.UIBaseWindow win = (xc.ui.ugui.UIBaseWindow)translator.GetObject(L, 2, typeof(xc.ui.ugui.UIBaseWindow)); string lua_script = LuaAPI.lua_tostring(L, 3); xc.ui.ugui.UILuaBehaviour __cl_gen_ret = new xc.ui.ugui.UILuaBehaviour(win, lua_script); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UILuaBehaviour constructor!")); }
static int _m_RemoveWindowDynOrder(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1); try { { xc.ui.ugui.UIBaseWindow win = (xc.ui.ugui.UIBaseWindow)translator.GetObject(L, 2, typeof(xc.ui.ugui.UIBaseWindow)); __cl_gen_to_be_invoked.RemoveWindowDynOrder(win); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_LoadAudioClipByBaseWindow_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { xc.ui.ugui.UIBaseWindow win = (xc.ui.ugui.UIBaseWindow)translator.GetObject(L, 1, typeof(xc.ui.ugui.UIBaseWindow)); string audioClipName = LuaAPI.lua_tostring(L, 2); UnityEngine.AudioClip __cl_gen_ret = xc.ui.ugui.UIHelper.LoadAudioClipByBaseWindow(win, audioClipName); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetExistingWindow(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1); try { { string name = LuaAPI.lua_tostring(L, 2); xc.ui.ugui.UIBaseWindow __cl_gen_ret = __cl_gen_to_be_invoked.GetExistingWindow(name); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }