static int _s_set_PlayerSkills(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.PlayerSkills = (System.Collections.Generic.Dictionary <uint, System.Collections.Generic.List <xc.DBStigma.DBStigmaSkillItemSkillItem> >)translator.GetObject(L, 2, typeof(System.Collections.Generic.Dictionary <uint, System.Collections.Generic.List <xc.DBStigma.DBStigmaSkillItemSkillItem> >)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_Icon(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.Icon = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_PlayerSkills(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); translator.Push(L, __cl_gen_to_be_invoked.PlayerSkills); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_ModelParentLocalPos(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, __cl_gen_to_be_invoked.ModelParentLocalPos); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_ModelParentLocalPos(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); UnityEngine.Vector3 __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.ModelParentLocalPos = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.DBStigma.DBStigmaInfo __cl_gen_ret = new xc.DBStigma.DBStigmaInfo(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBStigma.DBStigmaInfo constructor!")); }
static int _m_GetVocationPlayerSkills(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBStigma.DBStigmaInfo __cl_gen_to_be_invoked = (xc.DBStigma.DBStigmaInfo)translator.FastGetCSObj(L, 1); try { { uint vocation = LuaAPI.xlua_touint(L, 2); System.Collections.Generic.List <xc.DBStigma.DBStigmaSkillItemSkillItem> __cl_gen_ret = __cl_gen_to_be_invoked.GetVocationPlayerSkills(vocation); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetOneDBStigmaInfo(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBStigma __cl_gen_to_be_invoked = (xc.DBStigma)translator.FastGetCSObj(L, 1); try { { uint id = LuaAPI.xlua_touint(L, 2); xc.DBStigma.DBStigmaInfo __cl_gen_ret = __cl_gen_to_be_invoked.GetOneDBStigmaInfo(id); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }