private static void Orbwalking_BeforeAttack(xSLxOrbwalker.BeforeAttackEventArgs args) { if (GetActive("ComboActive")) { args.Process = (!Q.IsReady() || !W.IsReady() || !E.IsReady() || Player.Distance(args.Target) >= 550); } }
private void beforeAttack(xSLxOrbwalker.BeforeAttackEventArgs args) { if (args.Unit.IsMe) { if (isMenuEnabled(menu, "useWC") && W.IsReady() && args.Target.IsValidTarget(Q.Range) && !args.Target.IsMinion) { W.Cast(true); } } }
public virtual void OnBeforeAttack(xSLxOrbwalker.BeforeAttackEventArgs args) { // Virtual OnBeforeAttack }