示例#1
0
        public ServerInitMessage(int simulationBuffer, Dictionary <int, serialization.types.String> playersCharacters, world.cellType.CellInfo[,] array) : base()
        {
            SimulationBuffer = new serialization.types.Int32(simulationBuffer);
            PlayerCharacters = new StringHashMap(playersCharacters);
            CellInfo2DArray  = new world.LogicGrid.CellInfo2DArray(array);

            InitSerializableMembers(SimulationBuffer, PlayerCharacters, CellInfo2DArray);
        }
示例#2
0
        public ServerInitMessage()
        {
            SimulationBuffer = new serialization.types.Int32(0);
            PlayerCharacters = new StringHashMap(null);
            CellInfo2DArray  = new world.LogicGrid.CellInfo2DArray(null);

            InitSerializableMembers(SimulationBuffer, PlayerCharacters, CellInfo2DArray);
        }