void Start() { buttonValue = GameObject.Find("ClickButton2").GetComponent("DigitalInput") as DigitalInput; buttonValue2 = GameObject.Find("ClickButton").GetComponent("DigitalInput") as DigitalInput; fireCheckImage = GameObject.Find("fireExCheck").GetComponent("objectUsing") as objectUsing; collObjValue = GameObject.Find("fire extinguisher").GetComponent("fireCheck") as fireCheck; theWindow = GetComponent <AudioSource>(); windowObj1 = GameObject.Find("WindowUp1"); windowObj2 = GameObject.Find("WindowUp3"); windowObj3 = GameObject.Find("WindowUp5"); windowObj4 = GameObject.Find("WindowUp7"); windowObj5 = GameObject.Find("WindowUp9"); windowObj6 = GameObject.Find("WindowUp11"); windowObj7 = GameObject.Find("WindowUp13"); windowObj8 = GameObject.Find("WindowUp15"); windowObjCheck1 = GameObject.Find("WindowUp1").GetComponent("windowWork") as windowWork; windowObjCheck2 = GameObject.Find("WindowUp3").GetComponent("windowWork") as windowWork; windowObjCheck3 = GameObject.Find("WindowUp5").GetComponent("windowWork") as windowWork; windowObjCheck4 = GameObject.Find("WindowUp7").GetComponent("windowWork") as windowWork; windowObjCheck5 = GameObject.Find("WindowUp9").GetComponent("windowWork") as windowWork; windowObjCheck6 = GameObject.Find("WindowUp11").GetComponent("windowWork") as windowWork; windowObjCheck7 = GameObject.Find("WindowUp13").GetComponent("windowWork") as windowWork; windowObjCheck8 = GameObject.Find("WindowUp15").GetComponent("windowWork") as windowWork; }
void Start() { float alpha = 255f; ps = GetComponent <ParticleSystem>(); narration.GetComponent <Text>().text = " "; theNarration = GetComponent <AudioSource>(); window1 = GameObject.Find("WindowUp1").GetComponent("windowWork") as windowWork; window2 = GameObject.Find("WindowUp3").GetComponent("windowWork") as windowWork; window3 = GameObject.Find("WindowUp5").GetComponent("windowWork") as windowWork; window4 = GameObject.Find("WindowUp7").GetComponent("windowWork") as windowWork; window5 = GameObject.Find("WindowUp9").GetComponent("windowWork") as windowWork; window6 = GameObject.Find("WindowUp11").GetComponent("windowWork") as windowWork; window7 = GameObject.Find("WindowUp13").GetComponent("windowWork") as windowWork; window8 = GameObject.Find("WindowUp15").GetComponent("windowWork") as windowWork; ck = false; }