public void Grow(GameObject watermelon) { watermelon script = watermelon.GetComponent <watermelon> (); if (script.Stage == 2) { script.GrowUp(); } }
public void grow(GameObject flower) { print("Mutong: grow()"); watermelon script = flower.GetComponent <watermelon>(); if (script.Stage >= 0 && script.Stage <= 1) { script.GrowUp(); } }