示例#1
0
        public void UpdatePosition_OLD(double[] endPoint, double[] startPoint)
        {
            double[] normalizedX = new double[3];
            double[] normalizedY = new double[3];
            double[] normalizedZ = new double[3];

            // The X axis is a vector from start to end
            Subtract(endPoint, startPoint, normalizedX);

            double length = vtkMath.Norm(VTKUtil.ConvertIntPtr(normalizedX));

            vtkMath.Normalize(VTKUtil.ConvertIntPtr(normalizedX));

            // The Z axis is an arbitrary vecotr cross X
            double[] arbitrary = new double[3];
            arbitrary[0] = vtkMath.Random(-10, 10);
            arbitrary[1] = vtkMath.Random(-10, 10);
            arbitrary[2] = vtkMath.Random(-10, 10);

            // TODO FIX ME

            vtkMath.Cross(VTKUtil.ConvertIntPtr(normalizedX), VTKUtil.ConvertIntPtr(arbitrary), VTKUtil.ConvertIntPtr(normalizedZ));
            vtkMath.Normalize(VTKUtil.ConvertIntPtr(normalizedZ));

            // The Y axis is Z cross X

            // TODO FIX ME
            vtkMath.Cross(VTKUtil.ConvertIntPtr(normalizedZ), VTKUtil.ConvertIntPtr(normalizedX), VTKUtil.ConvertIntPtr(normalizedY));
            vtkMatrix4x4 matrix = vtkMatrix4x4.New();

            // Create the direction cosine matrix
            matrix.Identity();
            for (int i = 0; i < 3; i++)
            {
                matrix.SetElement(i, 0, normalizedX[i]);
                matrix.SetElement(i, 1, normalizedY[i]);
                matrix.SetElement(i, 2, normalizedZ[i]);
            }

            // Apply the transforms
            vtkTransform transform = vtkTransform.New();

            transform.Translate(VTKUtil.ConvertIntPtr(startPoint));
            transform.Concatenate(matrix);

            //length = 500;
            transform.Scale(length, length, length);

            // Transform the polydata
            //vtkTransformPolyDataFilter transformPD = new vtkTransformPolyDataFilter();
            //transformPD.SetTransform(transform);
            //transformPD.SetInputConnection(_arrowSource.GetOutputPort());

            _arrowSource.Update();
            _mapper.SetInput(_arrowSource.GetOutput());
            _arrowActor.SetUserMatrix(transform.GetMatrix());
            _arrowActor.SetMapper(_mapper);
        }
 public void SetScale()
 {
     vtkTransform.Scale(scaleX, scaleY, scaleZ);
 }
示例#3
0
        private void OrientedArrow()
        {
            //Create an arrow.
            vtkArrowSource arrowSource = vtkArrowSource.New();

            // Generate a random start and end point
            vtkMath.RandomSeed(8775070);
            double[] startPoint = new double[] {
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10)
            };

            double[] endPoint = new double[] {
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10)
            };

            // Compute a basis
            double[] normalizedX = new double[3];
            double[] normalizedY = new double[3];
            double[] normalizedZ = new double[3];

            // The X axis is a vector from start to end
            myMath.Subtract(endPoint, startPoint, ref normalizedX);
            double length = myMath.Norm(normalizedX);

            myMath.Normalize(ref normalizedX);

            // The Z axis is an arbitrary vector cross X
            double[] arbitrary = new double[] {
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10),
                vtkMath.Random(-10, 10)
            };
            myMath.Cross(normalizedX, arbitrary, ref normalizedZ);
            myMath.Normalize(ref normalizedZ);
            // The Y axis is Z cross X
            myMath.Cross(normalizedZ, normalizedX, ref normalizedY);
            vtkMatrix4x4 matrix = vtkMatrix4x4.New();

            // Create the direction cosine matrix
            matrix.Identity();
            for (int i = 0; i < 3; i++)
            {
                matrix.SetElement(i, 0, normalizedX[i]);
                matrix.SetElement(i, 1, normalizedY[i]);
                matrix.SetElement(i, 2, normalizedZ[i]);
            }

            // Apply the transforms
            vtkTransform transform = vtkTransform.New();

            transform.Translate(startPoint[0], startPoint[1], startPoint[2]);
            transform.Concatenate(matrix);
            transform.Scale(length, length, length);


            //Create a mapper and actor for the arrow
            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
            vtkActor          actor  = vtkActor.New();

#if USER_MATRIX
            mapper.SetInputConnection(arrowSource.GetOutputPort());
            actor.SetUserMatrix(transform.GetMatrix());
#else
            // Transform the polydata
            vtkTransformPolyDataFilter transformPD = vtkTransformPolyDataFilter.New();
            transformPD.SetTransform(transform);
            transformPD.SetInputConnection(arrowSource.GetOutputPort());
            mapper.SetInputConnection(transformPD.GetOutputPort());
#endif
            actor.SetMapper(mapper);

            // Create spheres for start and end point
            vtkSphereSource sphereStartSource = vtkSphereSource.New();
            sphereStartSource.SetCenter(startPoint[0], startPoint[1], startPoint[2]);
            vtkPolyDataMapper sphereStartMapper = vtkPolyDataMapper.New();
            sphereStartMapper.SetInputConnection(sphereStartSource.GetOutputPort());
            vtkActor sphereStart = vtkActor.New();
            sphereStart.SetMapper(sphereStartMapper);
            sphereStart.GetProperty().SetColor(1.0, 1.0, .3);

            vtkSphereSource sphereEndSource = vtkSphereSource.New();
            sphereEndSource.SetCenter(endPoint[0], endPoint[1], endPoint[2]);
            vtkPolyDataMapper sphereEndMapper = vtkPolyDataMapper.New();
            sphereEndMapper.SetInputConnection(sphereEndSource.GetOutputPort());
            vtkActor sphereEnd = vtkActor.New();
            sphereEnd.SetMapper(sphereEndMapper);
            sphereEnd.GetProperty().SetColor(1.0, .3, .3);

            vtkRenderWindow renderWindow = myRenderWindowControl.RenderWindow;
            vtkRenderer     renderer     = renderWindow.GetRenderers().GetFirstRenderer();
            renderer.SetBackground(0.2, 0.3, 0.4);
            renderer.AddActor(actor);
            renderer.AddActor(sphereStart);
            renderer.AddActor(sphereEnd);
            renderer.ResetCamera();
        }
示例#4
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVprobeComb(String [] argv)
    {
        //Prefix Content is: ""

        // create planes[]
        // Create the RenderWindow, Renderer and both Actors[]
        //[]
        ren1   = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.SetMultiSamples(0);
        renWin.AddRenderer((vtkRenderer)ren1);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        // create pipeline[]
        //[]
        pl3d = new vtkMultiBlockPLOT3DReader();
        pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
        pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
        pl3d.SetScalarFunctionNumber((int)100);
        pl3d.SetVectorFunctionNumber((int)202);
        pl3d.Update();
        plane = new vtkPlaneSource();
        plane.SetResolution((int)50, (int)50);
        transP1 = new vtkTransform();
        transP1.Translate((double)3.7, (double)0.0, (double)28.37);
        transP1.Scale((double)5, (double)5, (double)5);
        transP1.RotateY((double)90);
        tpd1 = new vtkTransformPolyDataFilter();
        tpd1.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
        tpd1.SetTransform((vtkAbstractTransform)transP1);
        outTpd1 = new vtkOutlineFilter();
        outTpd1.SetInputConnection((vtkAlgorithmOutput)tpd1.GetOutputPort());
        mapTpd1 = vtkPolyDataMapper.New();
        mapTpd1.SetInputConnection((vtkAlgorithmOutput)outTpd1.GetOutputPort());
        tpd1Actor = new vtkActor();
        tpd1Actor.SetMapper((vtkMapper)mapTpd1);
        tpd1Actor.GetProperty().SetColor((double)0, (double)0, (double)0);
        transP2 = new vtkTransform();
        transP2.Translate((double)9.2, (double)0.0, (double)31.20);
        transP2.Scale((double)5, (double)5, (double)5);
        transP2.RotateY((double)90);
        tpd2 = new vtkTransformPolyDataFilter();
        tpd2.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
        tpd2.SetTransform((vtkAbstractTransform)transP2);
        outTpd2 = new vtkOutlineFilter();
        outTpd2.SetInputConnection((vtkAlgorithmOutput)tpd2.GetOutputPort());
        mapTpd2 = vtkPolyDataMapper.New();
        mapTpd2.SetInputConnection((vtkAlgorithmOutput)outTpd2.GetOutputPort());
        tpd2Actor = new vtkActor();
        tpd2Actor.SetMapper((vtkMapper)mapTpd2);
        tpd2Actor.GetProperty().SetColor((double)0, (double)0, (double)0);
        transP3 = new vtkTransform();
        transP3.Translate((double)13.27, (double)0.0, (double)33.30);
        transP3.Scale((double)5, (double)5, (double)5);
        transP3.RotateY((double)90);
        tpd3 = new vtkTransformPolyDataFilter();
        tpd3.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
        tpd3.SetTransform((vtkAbstractTransform)transP3);
        outTpd3 = new vtkOutlineFilter();
        outTpd3.SetInputConnection((vtkAlgorithmOutput)tpd3.GetOutputPort());
        mapTpd3 = vtkPolyDataMapper.New();
        mapTpd3.SetInputConnection((vtkAlgorithmOutput)outTpd3.GetOutputPort());
        tpd3Actor = new vtkActor();
        tpd3Actor.SetMapper((vtkMapper)mapTpd3);
        tpd3Actor.GetProperty().SetColor((double)0, (double)0, (double)0);
        appendF = new vtkAppendPolyData();
        appendF.AddInputConnection(tpd1.GetOutputPort());
        appendF.AddInputConnection(tpd2.GetOutputPort());
        appendF.AddInputConnection(tpd3.GetOutputPort());
        probe = new vtkProbeFilter();
        probe.SetInputConnection((vtkAlgorithmOutput)appendF.GetOutputPort());
        probe.SetSourceData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
        contour = new vtkContourFilter();
        contour.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort());
        contour.GenerateValues((int)50, (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
                               (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
        contourMapper = vtkPolyDataMapper.New();
        contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort());
        contourMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
                                     (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
        planeActor = new vtkActor();
        planeActor.SetMapper((vtkMapper)contourMapper);
        outline = new vtkStructuredGridOutlineFilter();
        outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
        outlineMapper = vtkPolyDataMapper.New();
        outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
        outlineActor = new vtkActor();
        outlineActor.SetMapper((vtkMapper)outlineMapper);
        outlineActor.GetProperty().SetColor((double)0, (double)0, (double)0);
        ren1.AddActor((vtkProp)outlineActor);
        ren1.AddActor((vtkProp)planeActor);
        ren1.AddActor((vtkProp)tpd1Actor);
        ren1.AddActor((vtkProp)tpd2Actor);
        ren1.AddActor((vtkProp)tpd3Actor);
        ren1.SetBackground((double)1, (double)1, (double)1);
        renWin.SetSize((int)400, (int)400);
        cam1 = ren1.GetActiveCamera();
        cam1.SetClippingRange((double)3.95297, (double)50);
        cam1.SetFocalPoint((double)8.88908, (double)0.595038, (double)29.3342);
        cam1.SetPosition((double)-12.3332, (double)31.7479, (double)41.2387);
        cam1.SetViewUp((double)0.060772, (double)-0.319905, (double)0.945498);
        iren.Initialize();
        // prevent the tk window from showing up then start the event loop[]

//deleteAllVTKObjects();
    }
示例#5
0
        private void WeightedTransformFilter()
        {
            // Use a sphere as a basis of the shape
            vtkSphereSource sphere = vtkSphereSource.New();

            sphere.SetPhiResolution(40);
            sphere.SetThetaResolution(40);
            sphere.Update();

            vtkPolyData sphereData = sphere.GetOutput();

            // Create a data array to hold the weighting coefficients
            vtkFloatArray tfarray = vtkFloatArray.New();
            int           npoints = sphereData.GetNumberOfPoints();

            tfarray.SetNumberOfComponents(2);
            tfarray.SetNumberOfTuples(npoints);

            // Parameterize the sphere along the z axis, and fill the weights
            // with (1.0-a, a) to linearly interpolate across the shape
            IntPtr pPoint = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(double)) * 3);

            double[] point = new double[3];
            for (int i = 0; i < npoints; i++)
            {
                sphereData.GetPoint(i, pPoint);
                Marshal.Copy(pPoint, point, 0, 3);
                double x = point[0];
                double y = point[1];
                double z = point[2];

                double zn  = z + 0.5;
                double zn1 = 1.0 - zn;
                if (zn > 1.0)
                {
                    zn = 1.0;
                }
                if (zn1 < 0.0)
                {
                    zn1 = 0.0;
                }

                tfarray.SetComponent(i, 0, zn1);
                tfarray.SetComponent(i, 1, zn);
            }
            Marshal.FreeHGlobal(pPoint);

            // Create field data to hold the array, and bind it to the sphere
            vtkFieldData fd = vtkFieldData.New();

            tfarray.SetName("weights");
            sphereData.GetPointData().AddArray(tfarray);

            // Use an ordinary transform to stretch the shape
            vtkTransform stretch = vtkTransform.New();

            stretch.Scale(1, 1, 3.2);

            vtkTransformFilter stretchFilter = vtkTransformFilter.New();

            stretchFilter.SetInputConnection(sphereData.GetProducerPort());
            stretchFilter.SetTransform(stretch);

            // Now, for the weighted transform stuff
            vtkWeightedTransformFilter weightedTrans = vtkWeightedTransformFilter.New();

            // Create two transforms to interpolate between
            vtkTransform identity = vtkTransform.New();

            identity.Identity();

            vtkTransform rotated      = vtkTransform.New();
            double       rotatedAngle = 45;

            rotated.RotateX(rotatedAngle);

            weightedTrans.SetNumberOfTransforms(2);
            weightedTrans.SetTransform(identity, 0);
            weightedTrans.SetTransform(rotated, 1);
            // which data array should the filter use ?
            weightedTrans.SetWeightArray("weights");

            weightedTrans.SetInputConnection(stretchFilter.GetOutputPort());

            vtkPolyDataMapper weightedTransMapper = vtkPolyDataMapper.New();

            weightedTransMapper.SetInputConnection(weightedTrans.GetOutputPort());
            vtkActor weightedTransActor = vtkActor.New();

            weightedTransActor.SetMapper(weightedTransMapper);
            weightedTransActor.GetProperty().SetDiffuseColor(0.8, 0.8, 0.1);
            weightedTransActor.GetProperty().SetRepresentationToSurface();

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            // renderer
            vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer();

            // set background color
            renderer.SetBackground(0.2, 0.3, 0.4);
            // add our actor to the renderer
            renderer.AddActor(weightedTransActor);

            renderer.ResetCamera();
            renderer.GetActiveCamera().Azimuth(90);
            renderer.GetActiveCamera().Dolly(1);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVprobeComb(String [] argv)
    {
        //Prefix Content is: ""

          // create planes[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          plane = new vtkPlaneSource();
          plane.SetResolution((int)50,(int)50);
          transP1 = new vtkTransform();
          transP1.Translate((double)3.7,(double)0.0,(double)28.37);
          transP1.Scale((double)5,(double)5,(double)5);
          transP1.RotateY((double)90);
          tpd1 = new vtkTransformPolyDataFilter();
          tpd1.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          tpd1.SetTransform((vtkAbstractTransform)transP1);
          outTpd1 = new vtkOutlineFilter();
          outTpd1.SetInputConnection((vtkAlgorithmOutput)tpd1.GetOutputPort());
          mapTpd1 = vtkPolyDataMapper.New();
          mapTpd1.SetInputConnection((vtkAlgorithmOutput)outTpd1.GetOutputPort());
          tpd1Actor = new vtkActor();
          tpd1Actor.SetMapper((vtkMapper)mapTpd1);
          tpd1Actor.GetProperty().SetColor((double)0,(double)0,(double)0);
          transP2 = new vtkTransform();
          transP2.Translate((double)9.2,(double)0.0,(double)31.20);
          transP2.Scale((double)5,(double)5,(double)5);
          transP2.RotateY((double)90);
          tpd2 = new vtkTransformPolyDataFilter();
          tpd2.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          tpd2.SetTransform((vtkAbstractTransform)transP2);
          outTpd2 = new vtkOutlineFilter();
          outTpd2.SetInputConnection((vtkAlgorithmOutput)tpd2.GetOutputPort());
          mapTpd2 = vtkPolyDataMapper.New();
          mapTpd2.SetInputConnection((vtkAlgorithmOutput)outTpd2.GetOutputPort());
          tpd2Actor = new vtkActor();
          tpd2Actor.SetMapper((vtkMapper)mapTpd2);
          tpd2Actor.GetProperty().SetColor((double)0,(double)0,(double)0);
          transP3 = new vtkTransform();
          transP3.Translate((double)13.27,(double)0.0,(double)33.30);
          transP3.Scale((double)5,(double)5,(double)5);
          transP3.RotateY((double)90);
          tpd3 = new vtkTransformPolyDataFilter();
          tpd3.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          tpd3.SetTransform((vtkAbstractTransform)transP3);
          outTpd3 = new vtkOutlineFilter();
          outTpd3.SetInputConnection((vtkAlgorithmOutput)tpd3.GetOutputPort());
          mapTpd3 = vtkPolyDataMapper.New();
          mapTpd3.SetInputConnection((vtkAlgorithmOutput)outTpd3.GetOutputPort());
          tpd3Actor = new vtkActor();
          tpd3Actor.SetMapper((vtkMapper)mapTpd3);
          tpd3Actor.GetProperty().SetColor((double)0,(double)0,(double)0);
          appendF = new vtkAppendPolyData();
          appendF.AddInput((vtkPolyData)tpd1.GetOutput());
          appendF.AddInput((vtkPolyData)tpd2.GetOutput());
          appendF.AddInput((vtkPolyData)tpd3.GetOutput());
          probe = new vtkProbeFilter();
          probe.SetInputConnection((vtkAlgorithmOutput)appendF.GetOutputPort());
          probe.SetSource((vtkDataObject)pl3d.GetOutput());
          contour = new vtkContourFilter();
          contour.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort());
          contour.GenerateValues((int)50,(double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort());
          contourMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          planeActor = new vtkActor();
          planeActor.SetMapper((vtkMapper)contourMapper);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)planeActor);
          ren1.AddActor((vtkProp)tpd1Actor);
          ren1.AddActor((vtkProp)tpd2Actor);
          ren1.AddActor((vtkProp)tpd3Actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.95297,(double)50);
          cam1.SetFocalPoint((double)8.88908,(double)0.595038,(double)29.3342);
          cam1.SetPosition((double)-12.3332,(double)31.7479,(double)41.2387);
          cam1.SetViewUp((double)0.060772,(double)-0.319905,(double)0.945498);
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }