private void Plane() { // Create a plane vtkPlaneSource planeSource = vtkPlaneSource.New(); planeSource.SetCenter(1.0, 0.0, 0.0); planeSource.SetNormal(1.0, 0.0, 1.0); planeSource.Update(); // Visualize vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(planeSource.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetLineWidth(4); RenderAddActor(actor); }
private void Plane() { // Create a plane vtkPlaneSource planeSource = vtkPlaneSource.New(); planeSource.SetCenter(1.0, 0.0, 0.0); planeSource.SetNormal(1.0, 0.0, 1.0); planeSource.Update(); // Visualize vtkPolyDataMapper mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(planeSource.GetOutputPort()); vtkActor actor = vtkActor.New(); actor.SetMapper(mapper); actor.GetProperty().SetLineWidth(4); vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); renderer.SetBackground(0.2, 0.3, 0.4); renderer.AddActor(actor); renderer.ResetCamera(); }