///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (reader != null) { reader.Dispose(); } if (cdp != null) { cdp.Dispose(); } if (translator != null) { translator.Dispose(); } if (outline != null) { outline.Dispose(); } if (mapOutline != null) { mapOutline.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (cone != null) { cone.Dispose(); } if (cones != null) { cones.Dispose(); } if (mapCones != null) { mapCones.Dispose(); } if (conesActor != null) { conesActor.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (cdp != null) { cdp.Dispose(); } if (toRectilinearGrid != null) { toRectilinearGrid.Dispose(); } if (plane != null) { plane.Dispose(); } if (tri != null) { tri.Dispose(); } if (warper != null) { warper.Dispose(); } if (planeMapper != null) { planeMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (cutPlane != null) { cutPlane.Dispose(); } if (planeCut != null) { planeCut.Dispose(); } if (cutMapper != null) { cutMapper.Dispose(); } if (cutActor != null) { cutActor.Dispose(); } if (iso != null) { iso.Dispose(); } if (normals != null) { normals.Dispose(); } if (isoMapper != null) { isoMapper.Dispose(); } if (isoActor != null) { isoActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamTube != null) { streamTube.Dispose(); } if (mapStreamTube != null) { mapStreamTube.Dispose(); } if (streamTubeActor != null) { streamTubeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }