示例#1
0
        /// <summary>
        /// Gets a 2D slice from the 3D data.
        /// </summary>
        /// <param name="volume">Full 3D data.</param>
        /// <param name="sliceN">Number of slice to be selected.</param>
        /// <param name="axis">Axis on which selection will be made.</param>
        /// <returns></returns>
        public static vtkImageData volumeSlicer(vtkImageData volume, int[] sliceN, int axis)
        {
            //Initialize VOI extractor and permuter.
            //Permuter will correct the orientation of the output image
            vtkExtractVOI   slicer   = vtkExtractVOI.New();
            vtkImagePermute permuter = vtkImagePermute.New();

            //Connect data to slicer
            slicer.SetInput(volume);
            slicer.Update();

            //Get data dimensions
            int[] dims = slicer.GetOutput().GetExtent();

            //Get slice

            //Coronal plane
            if (axis == 0)
            {
                //Set VOI
                slicer.SetVOI(sliceN[0] - 1, sliceN[0], dims[2], dims[3], dims[4], dims[5]);
                slicer.Update();
                //Permute image (not necessary here)
                permuter.SetInputConnection(slicer.GetOutputPort());
                permuter.SetFilteredAxes(1, 2, 0);
                permuter.Update();
            }
            //Transverse plane YZ
            if (axis == 1)
            {
                //Set VOI
                slicer.SetVOI(dims[0], dims[1], sliceN[1] - 1, sliceN[1], dims[4], dims[5]);
                slicer.Update();
                //Permute image
                permuter.SetInputConnection(slicer.GetOutputPort());
                permuter.SetFilteredAxes(0, 2, 1);
                permuter.Update();
            }
            //Transverse plane, XZ
            if (axis == 2)
            {
                //Set VOI
                slicer.SetVOI(dims[0], dims[1], dims[2], dims[3], sliceN[2] - 1, sliceN[2]);
                slicer.Update();
                //Permute image
                permuter.SetInputConnection(slicer.GetOutputPort());
                permuter.SetFilteredAxes(0, 1, 2);
                permuter.Update();
            }
            //slicer.Update();

            //Return copy of the slice
            return(permuter.GetOutput());
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtractVOI(String [] argv)
    {
        //Prefix Content is: ""

          // to mark the origin[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)2.0);
          sphereMapper = vtkPolyDataMapper.New();
          sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          sphereMapper.ImmediateModeRenderingOn();
          sphereActor = new vtkActor();
          sphereActor.SetMapper((vtkMapper)sphereMapper);
          rt = new vtkRTAnalyticSource();
          rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0);
          voi = new vtkExtractVOI();
          voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort());
          voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0);
          voi.SetSampleRate((int)5,(int)5,(int)1);
          // Get rid ambiguous triagulation issues.[]
          surf = new vtkDataSetSurfaceFilter();
          surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort());
          tris = new vtkTriangleFilter();
          tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort());
          mapper.ImmediateModeRenderingOn();
          mapper.SetScalarRange((double)130,(double)280);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.AddActor((vtkProp)sphereActor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtractVOI(String [] argv)
    {
        //Prefix Content is: ""

        // to mark the origin[]
        sphere = new vtkSphereSource();
        sphere.SetRadius((double)2.0);
        sphereMapper = vtkPolyDataMapper.New();
        sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
        sphereMapper.ImmediateModeRenderingOn();
        sphereActor = new vtkActor();
        sphereActor.SetMapper((vtkMapper)sphereMapper);
        rt = new vtkRTAnalyticSource();
        rt.SetWholeExtent((int)-50, (int)50, (int)-50, (int)50, (int)0, (int)0);
        voi = new vtkExtractVOI();
        voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort());
        voi.SetVOI((int)-11, (int)39, (int)5, (int)45, (int)0, (int)0);
        voi.SetSampleRate((int)5, (int)5, (int)1);
        // Get rid ambiguous triagulation issues.[]
        surf = new vtkDataSetSurfaceFilter();
        surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort());
        tris = new vtkTriangleFilter();
        tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort());
        mapper = vtkPolyDataMapper.New();
        mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort());
        mapper.ImmediateModeRenderingOn();
        mapper.SetScalarRange((double)130, (double)280);
        actor = new vtkActor();
        actor.SetMapper((vtkMapper)mapper);
        ren = vtkRenderer.New();
        ren.AddActor((vtkProp)actor);
        ren.AddActor((vtkProp)sphereActor);
        ren.ResetCamera();
        camera = ren.GetActiveCamera();
        //$camera SetPosition 68.1939 -23.4323 12.6465[]
        //$camera SetViewUp 0.46563 0.882375 0.0678508  []
        //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
        //$camera SetClippingRange 59.2626 101.825 []
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer((vtkRenderer)ren);
        iren = new vtkRenderWindowInteractor();
        iren.SetRenderWindow((vtkRenderWindow)renWin);
        iren.Initialize();

//deleteAllVTKObjects();
    }
示例#4
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        public cVolumeRendering3D(cSingleChannelImage SingleChannelImage, cPoint3D Pos, byte[][] NewLUT, c3DNewWorld AssociatedWorld)
        {
            if (SingleChannelImage.Data == null) return;

            baseInit(AssociatedWorld);

            this.SetName("Volume 3D [" + SingleChannelImage.Name + "]");

            this.LUT = NewLUT;

            vtk_volume = vtkVolume.New();
            vtkImageData imageData = vtkImageData.New();
            vtkUnsignedShortArray UshortArray = vtkUnsignedShortArray.New();

            voi = vtkExtractVOI.New();
            ColorTransferFunction = vtkColorTransferFunction.New();

            for (int i = 0; i < SingleChannelImage.Width * SingleChannelImage.Height * SingleChannelImage.Depth; i++)
            {
                UshortArray.InsertTuple1(i, (ushort)SingleChannelImage.Data[i]);    // data are converted to UShort
            }

            imageData = vtkImageData.New();
            imageData.SetDimensions(SingleChannelImage.Width, SingleChannelImage.Height, SingleChannelImage.Depth);
            imageData.SetOrigin(0, 0, 0);

            if ((SingleChannelImage.Resolution.X == 0) || (SingleChannelImage.Resolution.Y == 0) || (SingleChannelImage.Resolution.Z == 0))
                imageData.SetSpacing(1.0, 1.0, 1.0);
            else
                imageData.SetSpacing(SingleChannelImage.Resolution.X, SingleChannelImage.Resolution.Y, SingleChannelImage.Resolution.Z);

            imageData.GetPointData().SetScalars(UshortArray);

            voi = vtkExtractVOI.New();
            voi.SetInput(imageData);
            voi.SetVOI(0, SingleChannelImage.Width - 1, 0, SingleChannelImage.Height - 1, 0, SingleChannelImage.Depth - 1);
            voi.SetSampleRate(1, 1, 1);

            opacityTransferFunction = vtkPiecewiseFunction.New();

            range = imageData.GetScalarRange();

            opacityTransferFunction.AddPoint(range[0], 0.0);
            opacityTransferFunction.AddPoint(range[1], 0.3);
            //opacityTransferFunction.AddPoint(2000, 0.1);
            //opacityTransferFunction.AddPoint(range[0] + (range[1]-range[0])/2.0, 0.0);
            //opacityTransferFunction.AddPoint(range[1], 0.7);

            if (LUT == null)
            {
                //cLUT MyLut = new cLUT();
                //LUT = MyLut.LUT_JET;
                ColorTransferFunction.AddRGBPoint(0, 0 , 0, 0);
                ColorTransferFunction.AddRGBPoint(1, 1, 1, 1);
            }

            //double LUTSize = LUT[0].Length;

            //for (int i = 0; i < (int)LUTSize; i++)
            //{
            //    colorTransferFunction.AddRGBPoint(i, LUT[0][i] / LUTSize, LUT[1][i] / LUTSize, LUT[2][i] / LUTSize);

            //}

            ColorTransferFunction.Build();

            volumeProperty = vtkVolumeProperty.New();
            volumeProperty.SetColor(ColorTransferFunction);

            volumeProperty.SetScalarOpacity(opacityTransferFunction);
            volumeProperty.SetInterpolationTypeToNearest();
            volumeProperty.ShadeOff();

            vtkVolumeTextureMapper3D volumeTextureMapper = vtkVolumeTextureMapper3D.New();
            volumeTextureMapper.SetInputConnection(voi.GetOutputPort());

            //vtkVolumeRayCastCompositeFunction compositeFunction = vtkVolumeRayCastCompositeFunction.New();
            //vtkVolumeRayCastMapper volumeMapper = vtkVolumeRayCastMapper.New();
            //volumeMapper.SetVolumeRayCastFunction(compositeFunction);
            //volumeMapper.SetInputConnection(voi.GetOutputPort());

            vtk_volume = vtkVolume.New();
            vtk_volume.SetMapper(volumeTextureMapper);
            vtk_volume.SetProperty(volumeProperty);
            vtk_volume.PickableOn();

            vtk_volume.SetPosition(Pos.X, Pos.Y, Pos.Z);
        }
示例#5
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        public cVolumeRendering3D(vtkImageData imageData, cPoint3D Pos)
        {
            baseInit(null);

            vtk_volume = vtkVolume.New();
            // vtkFloatArray floatArray = vtkFloatArray.New();
            //vtkCharArray charArray = vtkCharArray.New();
              //  vtkUnsignedShortArray UshortArray = vtkUnsignedShortArray.New();

            vtkExtractVOI voi = vtkExtractVOI.New();
              //  vtkPiecewiseFunction opacityTransferFunction = vtkPiecewiseFunction.New();
            vtkColorTransferFunction colorTransferFunction = vtkColorTransferFunction.New();
            vtkVolumeProperty volumeProperty = vtkVolumeProperty.New();

               // imageData.GetPointData().SetScalars(UshortArray);

            voi = vtkExtractVOI.New();
            voi.SetInput(imageData);

            voi.SetVOI(0, imageData.GetDimensions()[0] - 1, 0, imageData.GetDimensions()[1] - 1, 0, imageData.GetDimensions()[2] - 1);
            voi.SetSampleRate(1, 1, 1);

            opacityTransferFunction = vtkPiecewiseFunction.New();

            range = imageData.GetScalarRange();
            opacityTransferFunction.AddPoint(100, 0.0);
            opacityTransferFunction.AddPoint(1000, 1);
            //opacityTransferFunction.AddPoint(range[0] + (range[1]-range[0])/2.0, 0.0);
            //opacityTransferFunction.AddPoint(range[1], 0.7);

            ////Scale the image between 0 and 1 using a lookup table
            //vtkLookupTable table = vtkLookupTable.New();
            //table.SetValueRange(0,1);
            //table.SetSaturationRange(0,0);
            //table.SetRange(range[0], range[1]); //shoul here not be the minimum/maximum possible of "data"?
            //table.SetRampToLinear();
            //table.Build();

            //vtkImageMapToColors color = vtkImageMapToColors.New();
            //color.SetLookupTable(table);
            //color.SetInputConnection(imageData.GetProducerPort());

            vtkColorTransferFunction ColorTransferFunction = vtkColorTransferFunction.New();
            ColorTransferFunction.AddRGBPoint(20.0, 0.0, 0.0, 1.0);
            ColorTransferFunction.AddRGBPoint(255.0, 1.0, 0.0, 0.0);
            //ColorTransferFunction.AddRGBPoint(1000.0, 0.8, 0.5, 0.0);

            //opacityTransferFunction.ClampingOff();

            volumeProperty = vtkVolumeProperty.New();
            volumeProperty.SetColor(colorTransferFunction);
            volumeProperty.SetScalarOpacity(opacityTransferFunction);
            volumeProperty.SetInterpolationTypeToLinear();
            volumeProperty.ShadeOn();
            volumeProperty.SetAmbient(0.6);
            volumeProperty.SetDiffuse(0.6);
            volumeProperty.SetSpecular(0.1);

            //volumeProperty.SetAmbient(0.1);
            //volumeProperty.SetDiffuse(0.9);
            //volumeProperty.SetSpecular(0.2);
            //volumeProperty.SetSpecularPower(10.0);
            //volumeProperty[band].SetScalarOpacityUnitDistance(0.8919);

            vtkVolumeTextureMapper3D volumeTextureMapper = vtkVolumeTextureMapper3D.New();
            ////volumeTextureMapper.SetInputConnection(color.GetOutputPort());
            volumeTextureMapper.SetInputConnection(voi.GetOutputPort());

            //vtkVolumeRayCastCompositeFunction compositeFunction = vtkVolumeRayCastCompositeFunction.New();
            //vtkVolumeRayCastMapper volumeMapper = vtkVolumeRayCastMapper.New();
            //volumeMapper.SetVolumeRayCastFunction(compositeFunction);
            //volumeMapper.SetInputConnection(voi.GetOutputPort());

            vtk_volume = vtkVolume.New();
            vtk_volume.SetMapper(volumeTextureMapper);
            vtk_volume.SetProperty(volumeProperty);
            vtk_volume.PickableOff();

            vtk_volume.SetPosition(Pos.X, Pos.Y, Pos.Z);
        }