public Libvirt_Pinvoke.CS_Objects.Container.LibvirtContainer <Network> virConnectListAllNetworks(virConnectListAllNetworksFlags flags) { Network[] nets; Libvirt.virNetworkPtr[] ds; var ret = API.virConnectListAllNetworks(_ConnectPtr, out ds, flags); if (ret > -1) { nets = new Network[ds.Length]; for (var i = 0; i < ds.Length; i++) { nets[i] = new Network(ds[i]); } } else { nets = new Network[0]; } return(new Libvirt_Pinvoke.CS_Objects.Container.LibvirtContainer <Network>(nets)); }
public Libvirt_Pinvoke.CS_Objects.Container.LibvirtContainer<Network> virConnectListAllNetworks(virConnectListAllNetworksFlags flags) { Network[] nets; Libvirt.virNetworkPtr[] ds; var ret = API.virConnectListAllNetworks(_ConnectPtr, out ds, flags); if (ret > -1) { nets = new Network[ds.Length]; for (var i = 0; i < ds.Length; i++) { nets[i] = new Network(ds[i]); } } else nets = new Network[0]; return new Libvirt_Pinvoke.CS_Objects.Container.LibvirtContainer<Network>(nets); }