示例#1
0
    public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
    {
        vHideInInspectorAttribute _attribute = attribute as vHideInInspectorAttribute;

        if (_attribute != null)
        {
            var propertyName    = property.propertyPath.Replace(property.name, "");
            var booleamProperty = property.serializedObject.FindProperty(propertyName + _attribute.refbooleanProperty);
            if (booleamProperty != null)
            {
                var valid = _attribute.invertValue ? !booleamProperty.boolValue : booleamProperty.boolValue;
                if (valid)
                {
                    return(base.GetPropertyHeight(property, label));
                }
                else
                {
                    return(0);
                }
            }
            else
            {
                return(base.GetPropertyHeight(property, label));
            }
        }
        return(base.GetPropertyHeight(property, label));
    }
示例#2
0
    public override void OnGUI(Rect _Position, SerializedProperty _Property, GUIContent _Label)
    {
        vHideInInspectorAttribute _attribute = attribute as vHideInInspectorAttribute;

        if (_attribute != null && _Property.serializedObject.targetObject)
        {
            var propertyName    = _Property.propertyPath.Replace(_Property.name, "");
            var booleamProperty = _Property.serializedObject.FindProperty(propertyName + _attribute.refbooleanProperty);
            if (booleamProperty != null)
            {
                var valid = (bool)_attribute.invertValue ? !booleamProperty.boolValue :booleamProperty.boolValue;
                if (valid)
                {
                    EditorGUI.PropertyField(_Position, _Property, true);
                }
            }
            else
            {
                EditorGUI.PropertyField(_Position, _Property, true);
            }
        }
        else
        {
            EditorGUI.PropertyField(_Position, _Property, true);
        }
    }
示例#3
0
    public override void OnGUI(Rect _Position, SerializedProperty _Property, GUIContent _Label)
    {
        vHideInInspectorAttribute _attribute = attribute as vHideInInspectorAttribute;

        if (_attribute != null)
        {
            var booleamProperty = _Property.serializedObject.FindProperty(_attribute.refbooleanProperty);
            if (booleamProperty != null)
            {
                var valid = _attribute.invertValue ? !booleamProperty.boolValue : booleamProperty.boolValue;
                if (valid)
                {
                    EditorGUI.PropertyField(_Position, _Property);
                }
            }
            else
            {
                EditorGUI.PropertyField(_Position, _Property);
            }
        }
        else
        {
            EditorGUI.PropertyField(_Position, _Property);
        }
    }