// ------------------------------------------------------------------------------------------------------------- public void Release(utils.CMesh mesh) { if (m_obj != null) { mesh.Destroy(m_obj); } }
public void Finalize() { mesh = new utils.CMesh(pref_obj); }
public void Finalize() { tile_mesh = new utils.CMesh(tile_pref_obj); }
public void Finalize() { arrow_mesh = new utils.CMesh(arrow_pref_obj); }