public bool Equals(uint4x4 rhs) { return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2) && c3.Equals(rhs.c3)); }
public static bool UInt4Equals(ref uint4 a, ref uint4 b) { return(a.Equals(b)); }
public bool Equals(Hash128 obj) { return Value.Equals(obj.Value); }
/// <summary> /// Returns true iff this equals rhs type- and component-wise. /// </summary> public static bool Equals(uint4 v, object obj) => v.Equals(obj);
/// <summary> /// Returns true iff this equals rhs component-wise. /// </summary> public static bool Equals(uint4 v, uint4 rhs) => v.Equals(rhs);
public bool Equals(uint4x2 rhs) { return(c0.Equals(rhs.c0) && c1.Equals(rhs.c1)); }