// Token: 0x06002C44 RID: 11332 RVA: 0x00488940 File Offset: 0x00486B40 protected override void OnDisable() { base.OnDisable(); uButtonScale component = base.gameObject.GetComponent <uButtonScale>(); if (component != null) { component.Reset(); } }
// Token: 0x06002D2D RID: 11565 RVA: 0x0048EA5C File Offset: 0x0048CC5C public void ReLinkScale() { uButtonScale component = base.gameObject.GetComponent <uButtonScale>(); if (component != null) { component.m_Handler = this; this.m_EffectType = e_EffectType.e_Scale; } }
// Token: 0x06002C43 RID: 11331 RVA: 0x00488908 File Offset: 0x00486B08 private void AddScaleComp() { uButtonScale uButtonScale = base.gameObject.GetComponent <uButtonScale>(); if (uButtonScale == null) { uButtonScale = base.gameObject.AddComponent <uButtonScale>(); } uButtonScale.m_Handler = this; }
// Token: 0x0600297B RID: 10619 RVA: 0x00459C2C File Offset: 0x00457E2C public virtual void OnDrag(PointerEventData eventData) { if (eventData.button != PointerEventData.InputButton.Left) { return; } if (!this.IsActive()) { return; } if (this.m_bInitViewState && this.CheckBeLoad()) { return; } if (this.startPos != Vector2.zero) { float num = Vector2.Distance(this.startPos, eventData.position); float num2 = Screen.dpi / 2.54f; if (eventData.pointerPressRaycast.gameObject != null && num > num2 * 0.15f) { uButtonScale uButtonScale = eventData.pointerPressRaycast.gameObject.GetComponent(typeof(uButtonScale)) as uButtonScale; if (uButtonScale != null) { uButtonScale.OnPointerExit(eventData); } } } if (this.bPageMove) { this._pos2 = this._pos1; this._time2 = this._time1; this._pos1 = eventData.position; this._time1 = Time.realtimeSinceStartup; } Vector2 a; if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(this.viewRect, eventData.position, eventData.pressEventCamera, out a)) { return; } this.UpdateBounds(); Vector2 b = a - this.m_PointerStartLocalCursor; Vector2 vector = this.m_ContentStartPosition + b; Vector2 b2 = this.CalculateOffset(vector - this.m_Content.anchoredPosition); vector += b2; if (this.m_MovementType == CScrollRect.MovementType.Elastic) { if (b2.x != 0f) { vector.x -= CScrollRect.RubberDelta(b2.x, this.m_ViewBounds.size.x); } if (b2.y != 0f) { vector.y -= CScrollRect.RubberDelta(b2.y, this.m_ViewBounds.size.y); } } this.SetContentAnchoredPosition(vector); if (this.m_Vertical && this.m_Inertia) { if (!this.m_bStopViewState && b2.y > 0f) { switch (this.m_ViewState) { case ListViewState.LVS_NORMAL: this.SwitchViewState(ListViewState.LVS_PULL_REFRESH); break; case ListViewState.LVS_PULL_REFRESH: if (b2.y > this.m_HeadContentHeight) { this.SwitchViewState(ListViewState.LVS_RELEASE_REFRESH); } break; case ListViewState.LVS_RELEASE_REFRESH: if (b2.y <= this.m_HeadContentHeight) { this.m_Back = true; this.SwitchViewState(ListViewState.LVS_PULL_REFRESH); } break; } } else if (!this.m_bStopViewState_Up && b2.y < 0f) { ListViewState viewState = this.m_ViewState; if (viewState != ListViewState.LVS_PULL_REFRESH_UP) { if (viewState != ListViewState.LVS_RELEASE_REFRESH_UP) { if (viewState == ListViewState.LVS_NORMAL) { this.SwitchViewState(ListViewState.LVS_PULL_REFRESH_UP); } } else if (b2.y >= -this.m_HeadContentHeight) { this.m_Back = true; this.SwitchViewState(ListViewState.LVS_PULL_REFRESH_UP); } } else if (b2.y < -this.m_HeadContentHeight) { this.SwitchViewState(ListViewState.LVS_RELEASE_REFRESH_UP); } } else { this.SwitchViewState(ListViewState.LVS_NORMAL); } } }
// Token: 0x0600297A RID: 10618 RVA: 0x004598A0 File Offset: 0x00457AA0 public virtual void OnEndDrag(PointerEventData eventData) { if (eventData.button != PointerEventData.InputButton.Left) { return; } float num = Vector2.Distance(this.startPos, eventData.position); float num2 = Screen.dpi / 2.54f; if (num < num2 * 0.15f) { uButtonScale uButtonScale = eventData.pointerPressRaycast.gameObject.GetComponent(typeof(uButtonScale)) as uButtonScale; if (uButtonScale != null) { uButtonScale.OnPointerClick(eventData); } else { IPointerClickHandler pointerClickHandler = eventData.pointerPressRaycast.gameObject.GetComponent(typeof(IPointerClickHandler)) as IPointerClickHandler; if (pointerClickHandler != null) { pointerClickHandler.OnPointerClick(eventData); } else { byte b = 3; Transform transform = eventData.pointerPressRaycast.gameObject.transform; while (b > 0 && transform.parent) { ScrollPanelItem component = transform.parent.GetComponent <ScrollPanelItem>(); if (component) { pointerClickHandler = (transform.parent.GetComponent(typeof(IPointerClickHandler)) as IPointerClickHandler); if (pointerClickHandler != null) { pointerClickHandler.OnPointerClick(eventData); } break; } b -= 1; transform = transform.parent; } } } this.startPos = Vector2.zero; } if (this.m_bInitViewState && (this.ViewState == ListViewState.LVS_PULL_REFRESH || this.ViewState == ListViewState.LVS_PULL_REFRESH_UP)) { this.SwitchViewState(ListViewState.LVS_NORMAL); } if (this.bPageMove) { float num3 = Time.realtimeSinceStartup - this._time2; float num4 = eventData.position.x - this._pos2.x; float num5 = num4 / num3; if (GUIManager.Instance.IsArabic) { if (this.NowPageIndex > 0 && (num5 < -500f || (double)(this.m_Content.anchoredPosition.x - this.m_ContentStartPosition.x) >= (double)this.PageWidth * 0.5)) { this.setCurrentIndex(this.NowPageIndex - 1, false); } else if (this.NowPageIndex < this.PageQuantity - 1 && (num5 > 500f || (double)(-(double)(this.m_Content.anchoredPosition.x - this.m_ContentStartPosition.x)) >= (double)this.PageWidth * 0.5)) { this.setCurrentIndex(this.NowPageIndex + 1, false); } else { this.setCurrentIndex(this.NowPageIndex, false); } } else if (this.NowPageIndex > 0 && (num5 > 500f || (double)(this.m_Content.anchoredPosition.x - this.m_ContentStartPosition.x) >= (double)this.PageWidth * 0.5)) { this.setCurrentIndex(this.NowPageIndex - 1, false); } else if (this.NowPageIndex < this.PageQuantity - 1 && (num5 < -500f || (double)(-(double)(this.m_Content.anchoredPosition.x - this.m_ContentStartPosition.x)) >= (double)this.PageWidth * 0.5)) { this.setCurrentIndex(this.NowPageIndex + 1, false); } else { this.setCurrentIndex(this.NowPageIndex, false); } } this.m_Dragging = false; }