void Awake() { gameEnder = goMenu.GetComponent <GameOver>(); anim = GetComponent <Animator>(); travellerMovement = GetComponent <travellerMovement>(); currentHealth = startingHealth; takeStationary = transform.Find("Audio Source").transform.GetComponent <AudioSource>(); takeStationary.enabled = true; cloak = transform.Find("traveler").transform.Find("model:geo") .transform.Find("model:dress_GEO").GetComponentInChildren <SkinnedMeshRenderer>().material; hood = transform.Find("traveler").transform.Find("model:geo") .transform.Find("model:hoodie_GEO").GetComponentInChildren <SkinnedMeshRenderer>().material; l_ear = transform.Find("traveler").transform.Find("model:geo") .transform.Find("model:ear_L_GEO").GetComponentInChildren <SkinnedMeshRenderer>().material; r_ear = transform.Find("traveler").transform.Find("model:geo") .transform.Find("model:ear_R_GEO").GetComponentInChildren <SkinnedMeshRenderer>().material; //cloak = GetComponent<MeshRenderer>().material; lightValue = 0.005f; orig_lightValue = 0.005f; cloak.SetColor("_EmissionColor", new Color(255f, 255f, 255f, 1.0f) * lightValue); //Debug.Log("cloak: " + cloak); healingParticleSystem = healingVFX.GetComponent <ParticleSystem>(); if (healingParticleSystem == null) { Debug.Log("could not find healtheffect"); } }
public void setTravelIcon(GameObject lamp) { GameObject trav = GameObject.FindGameObjectWithTag("Traveller"); if (trav == null) { Debug.Log("Could not find traveller"); } travellerMovement tScript = trav.GetComponent <travellerMovement>(); if (tScript == null) { Debug.Log("could not find travellerscript"); } if (tScript.currentLight == null) { if (checkAdjacent(tScript.startAdjacent, lamp)) { lureImage.sprite = travellerLureIcon; lureImage.enabled = true; } else { lureImage.enabled = false; } } else { GameObject travLamp = tScript.currentLight; lightSourceController lController = travLamp.GetComponent <lightSourceController>(); if (lController == null) { Debug.Log("Could not find the lights controller script"); } if (checkAdjacent(lController.adjacentSources, lamp)) { lureImage.sprite = travellerLureIcon; lureImage.enabled = true; } else { lureImage.enabled = false; } } }
void Awake() { iScript = GetComponentInChildren <InteractionControllerCopy>(); equippedLight = 1; restrictMovement = false; tMovement = traveller.GetComponent <travellerMovement>(); if (tMovement == null) { Debug.Log("Could not find tscript"); } abilityUIScript = lightAbility.GetComponent <abilityIconController>(); if (abilityUIScript == null) { Debug.Log("Could not find abilityUIscript"); } }
private void Awake() { roamingSound = transform.Find("Audio Source").transform.GetComponent <AudioSource>(); attackSound = transform.Find("Audio Source (1)").transform.GetComponent <AudioSource>(); attackSound.enabled = false; roamingSound.enabled = false; moving = false; traveller = GameObject.FindGameObjectsWithTag("Traveller")[0].transform; tHealth = traveller.GetComponent <travellerHealth>(); tMovement = traveller.GetComponent <travellerMovement>(); nav = GetComponent <NavMeshAgent>(); monsterAnim = GetComponent <Animator>(); col = GetComponent <SphereCollider>(); currentTarget = transform.position; timer = 0f; soundTimer = 0f; upward.Set(0f, 0.2f, 0f); lamps = GameObject.FindGameObjectsWithTag("LampLight"); List <GameObject> validLamps = new List <GameObject>(); foreach (GameObject lamp in setRoaminglamps) { lampQueue.Enqueue(lamp); } bodyAnim = monsterGeo.GetComponent <Animator>(); if (bodyAnim == null) { Debug.Log("Could not find the bodyanim"); } currentAttackCooldown = 0; isStunned = false; isDistracted = false; currentLamp = findCurrentLamp(); //Debug.Log(currentLamp); targetLamp = findCurrentLamp(); attackInterrupt = false; isChaseTrav = false; }
// Use this for initialization void Start() { switcherScript = GetComponentInChildren <lantern_01_matswitcher>(); if (switcherScript == null) { Debug.Log("SwitcherScript is ull"); } GameObject player = GameObject.FindGameObjectWithTag("Player"); pScript = player.GetComponent <playerControllerCopy>(); GameObject traveller = GameObject.FindGameObjectWithTag("Traveller"); tMovement = traveller.GetComponent <travellerMovement>(); if (pScript == null) { Debug.Log("pScript is nnull"); } lampLight = GetComponentInChildren <Light>(); if (lampLight == null) { Debug.Log("Could not find light in child!"); } mfController = GetComponentInChildren <monsterFireController>(); if (mfController == null) { Debug.Log("Could not find monsterfire effect controoller"); } //startIntensity = lampLight.intensity; }