touchPressState isButtonPressed() { touchPressState st = new touchPressState(); int x = 0; int y = 0; bool isInputPressed = false; var touchPanelState = TouchPanel.GetState(); //var mouseState = Mouse.GetState(); if (touchPanelState.Count >= 1) { var touch = touchPanelState[0]; x = (int)touch.Position.X; y = (int)touch.Position.Y; isInputPressed = touch.State == TouchLocationState.Pressed || touch.State == TouchLocationState.Moved; } st.isPressed = isInputPressed; st.x = x; st.y = y; return(st); }
touchPressState isButtonPressed() { touchPressState st = new touchPressState (); int x = 0; int y = 0; bool isInputPressed = false; var touchPanelState = TouchPanel.GetState(); //var mouseState = Mouse.GetState(); if(touchPanelState.Count >= 1) { var touch = touchPanelState[0]; x = (int)touch.Position.X; y = (int)touch.Position.Y; isInputPressed = touch.State == TouchLocationState.Pressed || touch.State == TouchLocationState.Moved; } st.isPressed = isInputPressed; st.x = x; st.y = y; return st; }