internal static tensor_t <float> to_tensor(List <List <List <float> > > data) { int z = data.Count; int y = data[0].Count; int x = data[0][0].Count; tensor_t <float> t = new tensor_t <float>(x, y, z); for (int i = 0; i < x; i++) { for (int j = 0; j < y; j++) { for (int k = 0; k < z; k++) { t.functorMethod(i, j, k) = data[k][j][i]; } } } return(t.functorMethod); }
static int Main() { vector <case_t> cases = read_test_cases(); vector <layer_t> layers = new vector <layer_t>(); conv_layer_t layer1 = new conv_layer_t(1, 5, 8, cases[0].data.size); // 28 * 28 * 1 -> 24 * 24 * 8 //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: relu_layer_t * layer2 = new relu_layer_t(layer1->out.size); relu_layer_t layer2 = new relu_layer_t(new point_t([email protected])); //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: pool_layer_t * layer3 = new pool_layer_t(2, 2, layer2->out.size); pool_layer_t layer3 = new pool_layer_t(2, 2, new point_t([email protected])); // 24 * 24 * 8 -> 12 * 12 * 8 //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: conv_layer_t * layer4 = new conv_layer_t(1, 3, 10, layer3->out.size); conv_layer_t layer4 = new conv_layer_t(1, 3, 10, new point_t([email protected])); // 12 * 12 * 6 -> 10 * 10 * 10 //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: relu_layer_t * layer5 = new relu_layer_t(layer4->out.size); relu_layer_t layer5 = new relu_layer_t(new point_t([email protected])); //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: pool_layer_t * layer6 = new pool_layer_t(2, 2, layer5->out.size); pool_layer_t layer6 = new pool_layer_t(2, 2, new point_t([email protected])); // 10 * 10 * 10 -> 5 * 5 * 10 //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: fc_layer_t * layer7 = new fc_layer_t(layer6->out.size, 10); fc_layer_t layer7 = new fc_layer_t(new point_t([email protected]), 10); // 4 * 4 * 16 -> 10 layers.push_back((layer_t)layer1); layers.push_back((layer_t)layer2); layers.push_back((layer_t)layer3); layers.push_back((layer_t)layer4); layers.push_back((layer_t)layer5); layers.push_back((layer_t)layer6); layers.push_back((layer_t)layer7); float amse = 0F; int ic = 0; for (int ep = 0; ep < 100000;) { foreach (case_t t in cases) { float xerr = train(layers, t.data.functorMethod, [email protected]); amse += xerr; ep++; ic++; if (ep % 1000 == 0) { Console.Write("case "); Console.Write(ep); Console.Write(" err="); Console.Write(amse / ic); Console.Write("\n"); } // if ( GetAsyncKeyState( VK_F1 ) & 0x8000 ) // { // printf( "err=%.4f%\n", amse / ic ); // goto end; // } } } // end: while (true) { uint8_t[] data = read_file("test.ppm"); if (data != null) { //C++ TO C# CONVERTER TODO TASK: The following line was determined to contain a copy constructor call - this should be verified and a copy constructor should be created: //ORIGINAL LINE: uint8_t * usable = data; uint8_t[] usable = new uint8_t(data); while ((uint32_t)usable != 0x0A353532) { usable++; } //C++ TO C# CONVERTER TODO TASK: There is no equivalent to most C++ 'pragma' directives in C#: //#pragma pack(push, 1) //C++ TO C# CONVERTER TODO TASK: C# does not allow declaring types within methods: // struct RGB // { // uint8_t r, g, b; // }; //C++ TO C# CONVERTER TODO TASK: There is no equivalent to most C++ 'pragma' directives in C#: //#pragma pack(pop) RGB[] rgb = (RGB)usable; tensor_t <float> image = new tensor_t <float>(28, 28, 1); for (int i = 0; i < 28; i++) { for (int j = 0; j < 28; j++) { RGB rgb_ij = rgb[i * 28 + j]; image.functorMethod(j, i, 0) = ((((float)rgb_ij.r + rgb_ij.g + rgb_ij.b) / (3.0f * 255.0f))); } } forward(layers, image.functorMethod); tensor_t <float> @out = layers.back().@out; for (int i = 0; i < 10; i++) { Console.Write("[{0:D}] {1:f}\n", i, @out.functorMethod(i, 0, 0) * 100.0f); } data = null; } timespec wait = new timespec(); wait.tv_sec = 1; wait.tv_nsec = 0; nanosleep(wait, null); } return(0); }