示例#1
0
        public static byte[] ConvertDDS(GUIDEntry value, DXGI_FORMAT targetFormat, DDSConverter.ImageFormat imageFormat, int frame)
        {
            try {
                if (GetDataType(value) != DataType.Image)
                {
                    return(null);
                }

                teTexture texture = new teTexture(IOHelper.OpenFile(value));
                if (texture.PayloadRequired)
                {
                    ulong payload = texture.GetPayloadGUID(value.GUID, 1);
                    if (IOHelper.HasFile(payload))
                    {
                        texture.LoadPayload(IOHelper.OpenFile(payload), 1);
                    }
                    else
                    {
                        return(null);
                    }
                }

                Stream ms = texture.SaveToDDS(1);

                return(DDSConverter.ConvertDDS(ms, targetFormat, imageFormat, frame));
            } catch {
                // ignored
            }

            return(null);
        }
示例#2
0
        public static void SaveImage(GUIDEntry value, Stream fileStream, Stream outStream)
        {
            if (GetDataType(value) != DataType.Image)
            {
                return;
            }

            teTexture texture = LoadTexture(value, fileStream);

            texture.SaveToDDS(outStream, false, 1);
        }
示例#3
0
        public static void TestTexture()
        {
            teResourceGUID guid = (teResourceGUID)0xC0000000000C708;

            using (Stream textureStream = OpenFile(guid)) {
                teTexture texture = new teTexture(textureStream);
                using (Stream file = File.OpenWrite(guid + ".dds")) {
                    texture.SaveToDDS(file);
                }
            }
        }
示例#4
0
        public static void TestTexturePayload()
        {
            teResourceGUID guid        = (teResourceGUID)0xC00000000000A00;
            teResourceGUID payloadGuid = (teResourceGUID)((guid & 0xF0FFFFFFFFUL) | 0x100000000UL | 0x0320000000000000UL);
            teTexture      texture;

            using (Stream textureStream = OpenFile(guid)) {
                texture = new teTexture(textureStream);
            }
            using (Stream texturePayloadStream = OpenFile(payloadGuid)) {
                texture.LoadPayload(texturePayloadStream);
            }

            using (Stream file = File.OpenWrite(guid + ".dds")) {
                texture.SaveToDDS(file);
            }
        }
示例#5
0
        public static byte[] ConvertDDS(GUIDEntry value, DXGI_FORMAT targetFormat, DDSConverter.ImageFormat imageFormat, int frame)
        {
            try {
                if (GetDataType(value) != DataType.Image)
                {
                    return(null);
                }

                teTexture texture = LoadTexture(value);
                Stream    ms      = texture.SaveToDDS(1);

                return(DDSConverter.ConvertDDS(ms, targetFormat, imageFormat, frame));
            } catch {
                // ignored
            }

            return(null);
        }
示例#6
0
        public static byte[] ConvertDDS(ulong guid, DXGI_FORMAT targetFormat, WICCodecs imageFormat, int frame)
        {
            try {
                if (GetDataType(guid) != DataType.Image)
                {
                    return(null);
                }

                teTexture texture = LoadTexture(guid);
                Stream    ms      = texture.SaveToDDS(1);

                return(DDSConverter.ConvertDDS(ms, targetFormat, imageFormat, frame));
            } catch {
                // ignored
            }

            return(null);
        }
示例#7
0
        public static void SaveTexture(ICLIFlags flags, string path, FindLogic.Combo.ComboInfo info, ulong textureGUID)
        {
            bool   convertTextures = true;
            string convertType     = "dds";
            bool   lossless        = false;

            if (flags is ExtractFlags extractFlags)
            {
                convertTextures = extractFlags.ConvertTextures && !extractFlags.Raw;
                convertType     = extractFlags.ConvertTexturesType.ToLowerInvariant();
                lossless        = extractFlags.ConvertTexturesLossless;
                if (extractFlags.SkipTextures)
                {
                    return;
                }
            }
            path += Path.DirectorySeparatorChar;

            FindLogic.Combo.TextureInfoNew textureInfo = info.Textures[textureGUID];
            string filePath = Path.Combine(path, $"{textureInfo.GetNameIndex()}");

            if (Program.Flags.Deduplicate)
            {
                if (ScratchDBInstance.HasRecord(textureGUID))
                {
                    return;
                }
                ScratchDBInstance[textureGUID] = new ScratchDB.ScratchPath($"{filePath}.{convertType}");
            }

            CreateDirectoryFromFile(path);
            if (!convertTextures)
            {
                using (Stream textureStream = OpenFile(textureInfo.GUID)) {
                    teTexture texture = new teTexture(textureStream, true);
                    textureStream.Position = 0;
                    WriteFile(textureStream, $"{filePath}.004");

                    if (!texture.PayloadRequired)
                    {
                        return;
                    }
                    using (Stream texturePayloadStream = OpenFile(texture.GetPayloadGUID(textureGUID)))
                        WriteFile(texturePayloadStream, $"{filePath}.04D");
                }
            }
            else
            {
                using (Stream textureStream = OpenFile(textureGUID)) {
                    if (textureStream == null)
                    {
                        return;
                    }
                    teTexture texture = new teTexture(textureStream);

                    if (texture.PayloadRequired)
                    {
                        texture.LoadPayload(OpenFile(texture.GetPayloadGUID(textureGUID)));
                    }

                    using (Stream convertedStream = texture.SaveToDDS()) {
                        convertedStream.Position = 0;
                        if (convertType == "dds" || convertedStream.Length == 0)
                        {
                            WriteFile(convertedStream, $"{filePath}.dds");
                            return;
                        }

                        uint fourCC      = texture.Header.GetFormat().ToPixelFormat().FourCC;
                        bool isBcffValid = TextureConfig.DXGI_BC4.Contains((int)texture.Header.Format) ||
                                           TextureConfig.DXGI_BC5.Contains((int)texture.Header.Format) ||
                                           fourCC == TextureConfig.FOURCC_ATI1 || fourCC == TextureConfig.FOURCC_ATI2;


                        ImageFormat imageFormat = null;
                        if (convertType == "tif")
                        {
                            imageFormat = ImageFormat.Tiff;
                        }
                        // if (convertType == "tga") imageFormat = Im.... oh
                        // so there is no TGA image format.
                        // guess the TGA users are stuck with the DirectXTex stuff for now.

                        if (isBcffValid && imageFormat != null)
                        {
                            BlockDecompressor decompressor = new BlockDecompressor(convertedStream);
                            decompressor.CreateImage();
                            decompressor.Image.Save($"{filePath}.{convertType}", imageFormat);
                            return;
                        }

                        string losslessFlag = lossless ? "-wiclossless" : string.Empty;

                        Process pProcess = new Process {
                            StartInfo =
                            {
                                FileName               = "Third Party\\texconv.exe",
                                UseShellExecute        = false,
                                RedirectStandardOutput = true,
                                RedirectStandardInput  = true,
                                RedirectStandardError  = true,
                                CreateNoWindow         = true,
                                Arguments              =
                                    $"-- \"{Path.GetFileName(filePath)}.dds\" -y -wicmulti {losslessFlag} -nologo -m 1 -ft {convertType} -f R8G8B8A8_UNORM -o \"{path}"
                            },
                            EnableRaisingEvents = true
                        };

                        // erm, so if you add an end quote to this then it breaks.
                        // but start one on it's own is fine (we need something for "Winged Victory")
                        pProcess.Start();
                        convertedStream.Position = 0;
                        convertedStream.CopyTo(pProcess.StandardInput.BaseStream);
                        pProcess.StandardInput.BaseStream.Close();

                        // pProcess.WaitForExit(); // not using this is kinda dangerous but I don't care
                        // when texconv writes with to the console -nologo is has done/failed conversion
                        string line = pProcess.StandardOutput.ReadLine();
                        if (line?.Contains("FAILED") == true)
                        {
                            convertedStream.Position = 0;
                            WriteFile(convertedStream, $"{filePath}.dds");
                        }
                    }
                }
            }
        }
示例#8
0
        private static async Task SaveTextureTask(ICLIFlags flags, string path, SaveContext info, ulong textureGUID, string name = null)
        {
            bool   convertTextures         = true;
            string convertType             = "tif";
            string multiSurfaceConvertType = "tif";
            bool   createMultiSurfaceSheet = false;
            bool   lossless = false;
            int    maxMips  = 1;

            if (flags is ExtractFlags extractFlags)
            {
                if (extractFlags.SkipTextures)
                {
                    return;
                }
                createMultiSurfaceSheet = extractFlags.SheetMultiSurface;
                convertTextures         = !extractFlags.RawTextures && !extractFlags.Raw;
                convertType             = extractFlags.ConvertTexturesType.ToLowerInvariant();
                lossless = extractFlags.ConvertTexturesLossless;

                multiSurfaceConvertType = convertType;
                if (extractFlags.ForceDDSMultiSurface)
                {
                    multiSurfaceConvertType = "dds";
                }

                if (convertType == "dds" && extractFlags.SaveMips)
                {
                    maxMips = 0xF;
                }
            }

            if (!path.EndsWith(Path.DirectorySeparatorChar.ToString()))
            {
                path += Path.DirectorySeparatorChar;
            }


            FindLogic.Combo.TextureAsset textureInfo = info.m_info.m_textures[textureGUID];
            string filePath = Path.Combine(path, name ?? $"{textureInfo.GetNameIndex()}");

            if (teResourceGUID.Type(textureGUID) != 0x4)
            {
                filePath += $".{teResourceGUID.Type(textureGUID):X3}";
            }

            if (Program.Flags != null && Program.Flags.Deduplicate)
            {
                if (ScratchDBInstance.HasRecord(textureGUID))
                {
                    return;
                }

                ScratchDBInstance[textureGUID] = new ScratchDB.ScratchPath($"{filePath}.{convertType}", true);
            }

            CreateDirectoryFromFile(path);

            await s_texurePrepareSemaphore.WaitAsync();

            try {
                if (!convertTextures)
                {
                    teTexture texture;
                    using (Stream textureStream = OpenFile(textureGUID)) {
                        texture = new teTexture(textureStream, true);
                        textureStream.Position = 0;
                        WriteFile(textureStream, $"{filePath}.004");
                    }

                    if (!texture.PayloadRequired)
                    {
                        return;
                    }
                    for (int i = 0; i < texture.Payloads.Length; ++i)
                    {
                        using (Stream texturePayloadStream = OpenFile(texture.GetPayloadGUID(textureGUID, i)))
                            WriteFile(texturePayloadStream, $"{filePath}_{i}.04D");
                    }
                }
                else
                {
                    teTexture texture;
                    using (Stream textureStream = OpenFile(textureGUID)) {
                        if (textureStream == null)
                        {
                            return;
                        }

                        texture = new teTexture(textureStream);
                    }

                    //if (texture.Header.Flags.HasFlag(teTexture.Flags.CUBEMAP)) return;
                    // for diffing when they add/regen loads of cubemaps

                    if (texture.PayloadRequired)
                    {
                        for (int i = 0; i < texture.Payloads.Length; ++i)
                        {
                            using (var payloadStream = OpenFile(texture.GetPayloadGUID(textureGUID, i)))
                                texture.LoadPayload(payloadStream, i);
                            if (maxMips == 1)
                            {
                                break;
                            }
                        }
                    }

                    uint?width    = null;
                    uint?height   = null;
                    uint?surfaces = null;
                    if (texture.Header.IsCubemap || texture.Header.IsArray || texture.HasMultipleSurfaces)
                    {
                        if (createMultiSurfaceSheet)
                        {
                            Logger.Debug("Combo", $"Saving {Path.GetFileName(filePath)} as a sheet because it has more than one surface");
                            height               = (uint)(texture.Header.Height * texture.Header.Surfaces);
                            surfaces             = 1;
                            texture.Header.Flags = 0;
                        }
                        else if (convertType != "tif" && convertType != "dds")
                        {
                            Logger.Debug("Combo", $"Saving {Path.GetFileName(filePath)} as {multiSurfaceConvertType} because it has more than one surface");
                            convertType = multiSurfaceConvertType;
                        }
                    }


                    WICCodecs?imageFormat = null;
                    switch (convertType)
                    {
                    case "tif":
                        imageFormat = WICCodecs.TIFF;
                        break;

                    case "png":
                        imageFormat = WICCodecs.PNG;
                        break;

                    case "jpg":
                        imageFormat = WICCodecs.JPEG;
                        break;
                    }

                    // if (convertType == "tga") imageFormat = Im.... oh
                    // so there is no TGA image format.
                    // sucks to be them

                    if (convertType == "dds")
                    {
                        using (Stream convertedStream = texture.SaveToDDS(maxMips == 1 ? 1 : texture.Header.MipCount, width, height, surfaces)) {
                            WriteFile(convertedStream, $"{filePath}.dds");
                        }

                        return;
                    }

                    Process pProcess;

                    using (Stream convertedStream = texture.SaveToDDS(maxMips == 1 ? 1 : texture.Header.MipCount, width, height, surfaces)) {
                        var data = DDSConverter.ConvertDDS(convertedStream, DXGI_FORMAT.R8G8B8A8_UNORM, imageFormat.Value, 0);
                        if (data != null)
                        {
                            WriteFile(data, $"{filePath}.{convertType}");
                        }
                        else
                        {
                            convertedStream.Position = 0;
                            WriteFile(convertedStream, $"{filePath}.dds");
                            Logger.Error("Combo", $"Unable to save {Path.GetFileName(filePath)} as {convertType} because DirectXTex failed.");
                        }
                    }
                }
            } finally {
                s_texurePrepareSemaphore.Release();
            }
        }
示例#9
0
        public static void SaveTexture(ICLIFlags flags, string path, FindLogic.Combo.ComboInfo info, ulong textureGUID)
        {
            bool   convertTextures         = true;
            string convertType             = "tif";
            string multiSurfaceConvertType = "tif";
            bool   createMultiSurfaceSheet = false;
            bool   lossless = false;
            int    maxMips  = 1;

            if (flags is ExtractFlags extractFlags)
            {
                if (extractFlags.SkipTextures)
                {
                    return;
                }
                createMultiSurfaceSheet = extractFlags.SheetMultiSurface;
                convertTextures         = !extractFlags.RawTextures && !extractFlags.Raw;
                convertType             = extractFlags.ConvertTexturesType.ToLowerInvariant();
                lossless = extractFlags.ConvertTexturesLossless;

                multiSurfaceConvertType = convertType;
                if (extractFlags.ForceDDSMultiSurface)
                {
                    multiSurfaceConvertType = "dds";
                }

                if (convertType == "dds" && extractFlags.SaveMips)
                {
                    maxMips = 0xF;
                }
            }
            path += Path.DirectorySeparatorChar;

            FindLogic.Combo.TextureInfoNew textureInfo = info.Textures[textureGUID];
            string filePath = Path.Combine(path, $"{textureInfo.GetNameIndex()}");

            if (teResourceGUID.Type(textureGUID) != 0x4)
            {
                filePath += $".{teResourceGUID.Type(textureGUID):X3}";
            }

            if (Program.Flags.Deduplicate)
            {
                if (ScratchDBInstance.HasRecord(textureGUID))
                {
                    return;
                }
                ScratchDBInstance[textureGUID] = new ScratchDB.ScratchPath($"{filePath}.{convertType}");
            }

            CreateDirectoryFromFile(path);
            if (!convertTextures)
            {
                using (Stream textureStream = OpenFile(textureGUID)) {
                    teTexture texture = new teTexture(textureStream, true);
                    textureStream.Position = 0;
                    WriteFile(textureStream, $"{filePath}.004");

                    if (!texture.PayloadRequired)
                    {
                        return;
                    }
                    for (int i = 0; i < texture.Payloads.Length; ++i)
                    {
                        using (Stream texturePayloadStream = OpenFile(texture.GetPayloadGUID(textureGUID, i)))
                            WriteFile(texturePayloadStream, $"{filePath}_{i}.04D");
                    }
                }
            }
            else
            {
                using (Stream textureStream = OpenFile(textureGUID)) {
                    if (textureStream == null)
                    {
                        return;
                    }
                    teTexture texture = new teTexture(textureStream);

                    //if (texture.Header.Flags.HasFlag(teTexture.Flags.CUBEMAP)) return;
                    // for diffing when they add/regen loads of cubemaps

                    if (texture.PayloadRequired)
                    {
                        for (int i = 0; i < texture.Payloads.Length; ++i)
                        {
                            texture.LoadPayload(OpenFile(texture.GetPayloadGUID(textureGUID, i)), i);
                            if (maxMips == 1)
                            {
                                break;
                            }
                        }
                    }

                    uint?width    = null;
                    uint?height   = null;
                    uint?surfaces = null;
                    if (texture.Header.IsCubemap || texture.Header.IsArray || texture.HasMultipleSurfaces)
                    {
                        if (createMultiSurfaceSheet)
                        {
                            TankLib.Helpers.Logger.Debug("Combo", $"Saving {Path.GetFileName(filePath)} as a sheet because it has more than one surface");
                            height               = (uint)(texture.Header.Height * texture.Header.Surfaces);
                            surfaces             = 1;
                            texture.Header.Flags = 0;
                        }
                        else
                        {
                            TankLib.Helpers.Logger.Debug("Combo", $"Saving {Path.GetFileName(filePath)} as {multiSurfaceConvertType} because it has more than one surface");
                            convertType = multiSurfaceConvertType;
                        }
                    }

                    using (Stream convertedStream = texture.SaveToDDS(maxMips == 1 ? 1 : texture.Header.MipCount, width, height, surfaces)) {
                        convertedStream.Position = 0;
                        if (convertType == "dds" || convertedStream.Length == 0)
                        {
                            WriteFile(convertedStream, $"{filePath}.dds");
                            return;
                        }

                        bool isBcffValid = teTexture.DXGI_BC4.Contains(texture.Header.Format) ||
                                           teTexture.DXGI_BC5.Contains(texture.Header.Format) ||
                                           teTexture.ATI2.Contains(texture.Header.GetTextureType());

                        ImageFormat imageFormat = null;
                        if (convertType == "tif")
                        {
                            imageFormat = ImageFormat.Tiff;
                        }
                        if (convertType == "png")
                        {
                            imageFormat = ImageFormat.Png;
                        }
                        if (convertType == "jpg")
                        {
                            imageFormat = ImageFormat.Jpeg;
                        }
                        // if (convertType == "tga") imageFormat = Im.... oh
                        // so there is no TGA image format.
                        // guess the TGA users are stuck with the DirectXTex stuff for now.

                        if (isBcffValid && imageFormat != null && !(texture.Header.IsCubemap || texture.Header.IsArray || texture.HasMultipleSurfaces))
                        {
                            BlockDecompressor decompressor = new BlockDecompressor(convertedStream);
                            decompressor.CreateImage();
                            decompressor.Image.Save($"{filePath}.{convertType}", imageFormat);
                            return;
                        }

                        string losslessFlag = lossless ? "-wiclossless" : string.Empty;

                        Process pProcess = new Process {
                            StartInfo =
                            {
                                FileName               = "Third Party\\texconv.exe",
                                UseShellExecute        = false,
                                RedirectStandardOutput = true,
                                RedirectStandardInput  = true,
                                RedirectStandardError  = true,
                                CreateNoWindow         = true,
                                Arguments              =
                                    $"-- \"{Path.GetFileName(filePath)}.dds\" -y -wicmulti {losslessFlag} -nologo -m 1 -ft {convertType} -f R8G8B8A8_UNORM -o \"{(path.EndsWith(@"/") || path.EndsWith("\\") ? path.Substring(0, path.Length - 1) : path)}"
                            },
                            EnableRaisingEvents = true
                        };

                        pProcess.Start();
                        convertedStream.Position = 0;
                        convertedStream.CopyTo(pProcess.StandardInput.BaseStream);
                        pProcess.StandardInput.BaseStream.Flush();
                        pProcess.StandardInput.BaseStream.Close();
                        pProcess.WaitForExit();
                        // when texconv writes with to the console -nologo is has done/failed conversion
                        string line = pProcess.StandardOutput.ReadToEnd();
                        if (line.Contains("FAILED"))
                        {
                            convertedStream.Position = 0;
                            TankLib.Helpers.Logger.Debug("Combo", $"Saving {Path.GetFileName(filePath)} as dds because texconv failed.");
                            WriteFile(convertedStream, $"{filePath}.dds");
                        }
                    }
                }
            }
        }
示例#10
0
        public static void TryConvertFile(Stream stream, string convertDir, string md5)
        {
            using (BinaryReader reader = new BinaryReader(stream, Encoding.UTF8, true)) {
                uint magic = reader.ReadUInt32();

                stream.Position = 0;
                if (magic == teChunkedData.Magic)
                {
                    teChunkedData chunkedData = new teChunkedData(reader);
                    if (chunkedData.Header.StringIdentifier == "MODL")
                    {
                        OverwatchModel model = new OverwatchModel(chunkedData, 0);
                        using (Stream file = File.OpenWrite(Path.Combine(convertDir, md5) + ".owmdl")) {
                            file.SetLength(0);
                            model.Write(file);
                        }
                    }
                }
                else if (magic == 0x4D4F5649)      // MOVI
                {
                    stream.Position = 128;
                    using (Stream file = File.OpenWrite(Path.Combine(convertDir, md5) + ".bk2")) {
                        file.SetLength(0);
                        stream.CopyTo(file);
                    }
                }
                else
                {
                    // ok might be a heckin bundle

                    /*int i = 0;
                     * while (reader.BaseStream.Position < reader.BaseStream.Length) {
                     *  try {
                     *      magic = reader.ReadUInt32();
                     *      if (magic != teChunkedData.Magic) {
                     *          reader.BaseStream.Position -= 3;
                     *          continue;
                     *      }
                     *      reader.BaseStream.Position -= 4;
                     *      teChunkedData chunkedData = new teChunkedData(reader);
                     *      if (chunkedData.Header.StringIdentifier == "MODL") {
                     *          OverwatchModel model = new OverwatchModel(chunkedData, 0);
                     *          using (Stream file = File.OpenWrite(Path.Combine(convertDir, md5) + $"-{i}.owmdl")) {
                     *              file.SetLength(0);
                     *              model.Write(file);
                     *          }
                     *      }
                     *
                     *      i++;
                     *  } catch (Exception) {
                     *      // fine
                     *  }
                     * }*/

                    try {
                        //teStructuredData structuredData =new teStructuredData(stream, true);

                        teTexture texture = new teTexture(reader);
                        if (!texture.PayloadRequired && texture.Header.DataSize <= stream.Length &&
                            (texture.Header.Flags == teTexture.Flags.Tex1D ||
                             texture.Header.Flags == teTexture.Flags.Tex2D ||
                             texture.Header.Flags == teTexture.Flags.Tex3D ||
                             texture.Header.Flags == teTexture.Flags.Cube ||
                             texture.Header.Flags == teTexture.Flags.Array ||
                             texture.Header.Flags == teTexture.Flags.Unk16 ||
                             texture.Header.Flags == teTexture.Flags.Unk32 ||
                             texture.Header.Flags == teTexture.Flags.Unk128) &&
                            texture.Header.Height < 10000 && texture.Header.Width < 10000 && texture.Header.DataSize > 68)
                        {
                            using (Stream file = File.OpenWrite(Path.Combine(convertDir, md5) + ".dds")) {
                                file.SetLength(0);
                                texture.SaveToDDS(file, false, texture.Header.MipCount);
                            }
                        }
                    } catch (Exception) {
                        // fine
                    }

                    try {
                        stream.Position = 0;
                        teStructuredData structuredData = new teStructuredData(stream, true);

                        if (structuredData.GetInstance <STUResourceKey>() != null)
                        {
                            var key = structuredData.GetInstance <STUResourceKey>();

                            Console.Out.WriteLine("found key");
                            var longKey        = ulong.Parse(key.m_keyID, NumberStyles.HexNumber);
                            var longRevKey     = BitConverter.ToUInt64(BitConverter.GetBytes(longKey).Reverse().ToArray(), 0);
                            var keyValueString = BitConverter.ToString(key.m_key).Replace("-", string.Empty);
                            var keyNameProper  = longRevKey.ToString("X16");
                            Console.Out.WriteLine("Added Encryption Key {0}, Value: {1}", keyNameProper, keyValueString);
                        }
                        // if (structuredData.GetInstance<STUHero>() != null) {
                        //
                        // }
                    } catch (Exception) {
                        // fine
                    }
                }
            }
        }
示例#11
0
        public static Task <Control> Get(ProgressWorker a1, SynchronizationContext context, Window window, bool npc)
        {
            var source = new TaskCompletionSource <Control>();

            context.Send(obj => {
                var control = new ImageGridView();
                var t       = new Thread(() => {
                    if (!(obj is Tuple <ProgressWorker, TaskCompletionSource <Control> > tuple))
                    {
                        return;
                    }
                    var worker = tuple.Item1;
                    var tcs    = tuple.Item2;
                    try {
                        var i = 0;
                        worker.ReportProgress(0, "Loading heroes...");
                        if (TrackedFiles == null || !TrackedFiles.ContainsKey(0x75))
                        {
                            throw new DataToolWpfException("Open storage first");
                        }

                        var max = TrackedFiles[0x75].Count;

                        foreach (var key in TrackedFiles[0x75])
                        {
                            try {
                                var hero = GetInstance <STUHero>(key);
                                if (hero == null)
                                {
                                    continue;
                                }
                                string heroNameActual = GetString(hero.m_0EDCE350) ?? teResourceGUID.Index(key).ToString("X");

                                heroNameActual = heroNameActual.TrimEnd(' ');

                                ProgressionUnlocks progressionUnlocks = new ProgressionUnlocks(hero);
                                if (progressionUnlocks.LevelUnlocks == null && !npc)
                                {
                                    continue;
                                }
                                if (progressionUnlocks.LootBoxesUnlocks != null && npc)
                                {
                                    continue;
                                }

                                var tex = hero.m_8203BFE1.FirstOrDefault(x => teResourceGUID.Index(x.m_id) == 0x40C9 || teResourceGUID.Index(x.m_id) == 0x40CA)?.m_texture;

                                if (tex == 0)
                                {
                                    tex = hero.m_8203BFE1.FirstOrDefault()?.m_texture;
                                }

                                var image = new byte[] { };

                                var width  = 128;
                                var height = 128;

                                if (tex != 0)
                                {
                                    teTexture texture = new teTexture(OpenFile(tex));
                                    if (texture.PayloadRequired)
                                    {
                                        ulong payload        = texture.GetPayloadGUID(tex);
                                        Stream payloadStream = OpenFile(payload);
                                        if (payloadStream != null)
                                        {
                                            texture.LoadPayload(payloadStream);
                                        }
                                        else
                                        {
                                            continue;
                                        }
                                    }

                                    width  = texture.Header.Width;
                                    height = texture.Header.Height;

                                    Stream ms = texture.SaveToDDS();

                                    image = DDSConverter.ConvertDDS(ms, DXGI_FORMAT.R8G8B8A8_UNORM, DDSConverter.ImageFormat.PNG, 0);
                                }

                                var entry      = control.Add(heroNameActual, image, 128, (int)ImagingHelper.CalculateSizeAS(height, width, 128));
                                entry.Payload  = progressionUnlocks;
                                entry.OnClick += (sender, args) => {
                                    window.Close();
                                };
                            } catch {
                                // ignored
                            } finally {
                                i += 1;
                                worker.ReportProgress((int)(i / (float)max * 100));
                            }
                        }

                        tcs.SetResult(control);
                    } catch (Exception e) {
                        tcs.SetException(e);
                    } finally {
                        worker.ReportProgress(100);
                    }
                });
                t.SetApartmentState(ApartmentState.STA);
                t.Start();
            }, new Tuple <ProgressWorker, TaskCompletionSource <Control> >(a1, source));
            return(source.Task);
        }
示例#12
0
        public static byte[] ConvertDDS(GUIDEntry value, DXGI_FORMAT targetFormat, ImageFormat imageFormat, int frame)
        {
            try
            {
                if (GetDataType(value) != DataType.Image)
                {
                    return(null);
                }
                teTexture texture = new teTexture(IOHelper.OpenFile(value));
                if (texture.PayloadRequired)
                {
                    ulong payload = texture.GetPayloadGUID(value.GUID);
                    if (value.APM.FirstOccurence.ContainsKey(payload))
                    {
                        texture.LoadPayload(IOHelper.OpenFile(value.APM.FirstOccurence[payload]));
                    }
                    else
                    {
                        return(null);
                    }
                }

                Stream ms = texture.SaveToDDS();

                CoInitializeEx(IntPtr.Zero, CoInit.MultiThreaded | CoInit.SpeedOverMemory);

                byte[] data = new byte[ms.Length];
                ms.Read(data, 0, data.Length);
                ScratchImage scratch = null;
                try
                {
                    unsafe
                    {
                        fixed(byte *dataPin = data)
                        {
                            scratch = TexHelper.Instance.LoadFromDDSMemory((IntPtr)dataPin, data.Length, DDS_FLAGS.NONE);
                            TexMetadata info = scratch.GetMetadata();

                            if (TexHelper.Instance.IsCompressed(info.Format))
                            {
                                ScratchImage temp = scratch.Decompress(frame, DXGI_FORMAT.UNKNOWN);
                                scratch.Dispose();
                                scratch = temp;
                            }
                            info = scratch.GetMetadata();

                            if (info.Format != targetFormat)
                            {
                                ScratchImage temp = scratch.Convert(targetFormat, TEX_FILTER_FLAGS.DEFAULT, 0.5f);
                                scratch.Dispose();
                                scratch = temp;
                            }

                            UnmanagedMemoryStream stream = null;

                            if (imageFormat == ImageFormat.TGA)
                            {
                                stream = scratch.SaveToTGAMemory(frame < 0 ? 0 : frame);
                            }
                            else
                            {
                                WICCodecs codec        = WICCodecs.PNG;
                                bool      isMultiframe = false;
                                switch (imageFormat)
                                {
                                case ImageFormat.BMP:
                                    codec = WICCodecs.BMP;
                                    break;

                                case ImageFormat.GIF:
                                    codec        = WICCodecs.GIF;
                                    isMultiframe = true;
                                    break;

                                case ImageFormat.JPEG:
                                    codec = WICCodecs.JPEG;
                                    break;

                                case ImageFormat.PNG:
                                    codec = WICCodecs.PNG;
                                    break;

                                case ImageFormat.TIF:
                                    codec        = WICCodecs.TIFF;
                                    isMultiframe = true;
                                    break;
                                }

                                if (frame < 0)
                                {
                                    if (!isMultiframe)
                                    {
                                        frame = 0;
                                    }
                                    else
                                    {
                                        stream = scratch.SaveToWICMemory(0, info.ArraySize, WIC_FLAGS.ALL_FRAMES, TexHelper.Instance.GetWICCodec(codec));
                                    }
                                }
                                if (frame >= 0)
                                {
                                    stream = scratch.SaveToWICMemory(frame, WIC_FLAGS.NONE, TexHelper.Instance.GetWICCodec(codec));
                                }

                                byte[] tex = new byte[stream.Length];
                                stream.Read(tex, 0, tex.Length);
                                scratch.Dispose();
                                return(tex);
                            }
                        }
                    }
                }
                catch
                {
                    if (scratch != null && scratch.IsDisposed == false)
                    {
                        scratch?.Dispose();
                    }
                }
            }
            catch
            {
            }
            return(null);
        }