protected override bool IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     IsStateInteractiveOrCompleteCallCount += 1;
     return(base.IsStateInteractiveOrComplete(readystate));
 }
 public bool call_IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     return(IsStateInteractiveOrComplete(readystate));
 }
示例#3
0
 protected virtual bool IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     return readystate == tagREADYSTATE.READYSTATE_INTERACTIVE || readystate == tagREADYSTATE.READYSTATE_COMPLETE;
 }
 protected override bool IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     IsStateInteractiveOrCompleteCallCount += 1;
     return base.IsStateInteractiveOrComplete(readystate);
 }
 public bool call_IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     return IsStateInteractiveOrComplete(readystate);
 }
示例#6
0
 public virtual bool IsStateInteractiveOrComplete(tagREADYSTATE readystate)
 {
     return(readystate == tagREADYSTATE.READYSTATE_INTERACTIVE || readystate == tagREADYSTATE.READYSTATE_COMPLETE);
 }