/// <summary> /// 获取 /// </summary> /// <param name="baseId"></param> /// <returns></returns> public static int GetMuhonAttrUpLimit(uint baseId) { table.WeaponSoulGrowDataBase db = DataManager.Manager <ItemManager>().GetLocalDataBase <table.WeaponSoulGrowDataBase>(baseId); int attrLimitNum = (db.starLevel == 0) ? 1 : (int)db.starLevel; return(attrLimitNum); }
/// <summary> /// 获取星级 /// </summary> /// <param name="baseId"></param> /// <returns></returns> public static uint GetMuhonStarLevel(uint baseId) { table.WeaponSoulGrowDataBase db = DataManager.Manager <ItemManager>().GetLocalDataBase <table.WeaponSoulGrowDataBase>(baseId); return((null != db) ? db.starLevel : 0); }