public void Dispose() { if (CurrentEffect != null) { CurrentEffect.Dispose(); CurrentEffect = null; } if (effectFactory != null) { effectFactory.Dispose(); effectFactory = null; } if (effectSetting != null) { effectSetting.Dispose(); effectSetting = null; } if (EffectRenderer != null) { EffectRenderer.Dispose(); EffectRenderer = null; } }
public void Dispose() { if (CurrentEffect != null) { CurrentEffect.Dispose(); CurrentEffect = null; } if (effectFactory != null) { effectFactory.Dispose(); effectFactory = null; } }