示例#1
0
        public EffectObject2D()
        {
            coreEffectObject = Engine.ObjectSystemFactory.CreateEffectObject2D();

            var p = coreEffectObject.GetPtr();

            if (GC.Object2Ds.GetObject(p) != null)
            {
                Particular.Helper.ThrowException("");
            }

            GC.Object2Ds.AddObject(p, this);
        }
示例#2
0
 public override void Destroy()
 {
     lock( this )
     {
         if( coreEffectObject == null ) return;
         GC.Collector.AddObject( coreEffectObject );
         coreEffectObject = null;
     }
     Particular.GC.SuppressFinalize(this);
 }