/// <summary> /// 从装备格上卸下宝石 /// </summary> /// <param name="pos"></param> /// <param name="equipGridIndex"></param> public void GemUnloadReq(GameCmd.EquipPos pos, uint equipGridIndex) { stGemUninlayItemWorkUserCmd_CS cmd = new stGemUninlayItemWorkUserCmd_CS() { equip_index = equipGridIndex, equippos = pos, }; SendCmd(cmd); }
public void OnGemUnloadRes(stGemUninlayItemWorkUserCmd_CS msg) { DataManager.Manager <EquipManager>().OnGemUnload(msg.equippos, (int)msg.equip_index); }