/// <summary> /// 通知双方战斗结束 /// </summary> /// <param name="cmd"></param> public void OnBattleEnd(stBattleFinalArenaUserCmd_S cmd) { m_arenaBattleResult = new ArenaBattleResult(cmd.result, cmd.cur_rank, cmd.change, cmd.score); this.m_rank = cmd.cur_rank; if (m_bEnterArena) { ArenaBattleState state = ArenaBattleState.eArenaBattleResult; DataManager.Manager <UIPanelManager>().ShowPanel(PanelID.ArenaBattlePanel, data: state); } }
public void OnBattleEnd(stBattleFinalArenaUserCmd_S cmd) { DataManager.Manager <ArenaManager>().OnBattleEnd(cmd); }