public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); ushort lennormal_skill_list = reader.Read_ushort(); normal_skill_list = new List <st.net.NetBase.normal_skill_list>(); for (int i_normal_skill_list = 0; i_normal_skill_list < lennormal_skill_list; i_normal_skill_list++) { st.net.NetBase.normal_skill_list listData = new st.net.NetBase.normal_skill_list(); listData.fromBinary(reader); normal_skill_list.Add(listData); } }
public override void fromBinary(byte[] binary) { reader = new st.net.NetBase.ByteReader(binary); uid = reader.Read_int(); name = reader.Read_str(); battle = reader.Read_int(); lev = reader.Read_int(); vip_lev = reader.Read_int(); prof = reader.Read_int(); guild_name = reader.Read_str(); slaughter = reader.Read_int(); ushort lentarget_property = reader.Read_ushort(); target_property = new List <st.net.NetBase.property>(); for (int i_target_property = 0; i_target_property < lentarget_property; i_target_property++) { st.net.NetBase.property listData = new st.net.NetBase.property(); listData.fromBinary(reader); target_property.Add(listData); } luck_num = reader.Read_int(); ushort lentarget_skill = reader.Read_ushort(); target_skill = new List <st.net.NetBase.normal_skill_list>(); for (int i_target_skill = 0; i_target_skill < lentarget_skill; i_target_skill++) { st.net.NetBase.normal_skill_list listData = new st.net.NetBase.normal_skill_list(); listData.fromBinary(reader); target_skill.Add(listData); } ushort lenmodel_clothes_id = reader.Read_ushort(); model_clothes_id = new List <int>(); for (int i_model_clothes_id = 0; i_model_clothes_id < lenmodel_clothes_id; i_model_clothes_id++) { int listData = reader.Read_int(); model_clothes_id.Add(listData); } wing_id = reader.Read_int(); wing_lev = reader.Read_int(); ushort lentarget_equip_list = reader.Read_ushort(); target_equip_list = new List <st.net.NetBase.item_des>(); for (int i_target_equip_list = 0; i_target_equip_list < lentarget_equip_list; i_target_equip_list++) { st.net.NetBase.item_des listData = new st.net.NetBase.item_des(); listData.fromBinary(reader); target_equip_list.Add(listData); } }