private void disengageInteraction() { animIndex = 0; animationScript = GameObject.FindObjectOfType(typeof(spt_monsterAnimations)) as spt_monsterAnimations; interactionScript = GameObject.FindObjectOfType(typeof(spt_monsterInteraction)) as spt_monsterInteraction; interactionScript.interactWithObject(interactionScript.getInteractionName(), interactionScript.getInteractionItemName()); animationScript.disengageInteraction(); disengageActivated = false; }