private void disengageInteraction()
 {
     animIndex = 0;
     animationScript = GameObject.FindObjectOfType(typeof(spt_monsterAnimations)) as spt_monsterAnimations;
     interactionScript = GameObject.FindObjectOfType(typeof(spt_monsterInteraction)) as spt_monsterInteraction;
     interactionScript.interactWithObject(interactionScript.getInteractionName(), interactionScript.getInteractionItemName());
     animationScript.disengageInteraction();
     disengageActivated = false;
 }