private void button1_Click(object sender, EventArgs e) { if (i == 4) { btnUpatstvo.Visible = true; button1.Text = "Play"; button1.BackColor = Color.Red; lblTezina.Visible = true; gbTezina.Visible = true; } else if (i == 5) { if (rbEasy.Checked) { level = Form1.Level.Easy; } else if (rbHard.Checked) { level = Form1.Level.Hard; } this.Close(); } string name = "i" + (++i); pictureBox2.Image = (Image)resourceManager.GetObject(name); }
// sekoja slika od introto se cuva vo resursi i se loadira na klik na Next public Intro() { InitializeComponent(); pictureBox2.Image = (Image)resourceManager.GetObject("i1"); i = 1; level = Form1.Level.Medium; }
public Game(int width, int heigth, spaceX.Form1.Level level) { random = new Random(); this.width = width; this.heigth = heigth; Bitmap bitmap = new Bitmap(Properties.Resources.G_10); goodGuy = new Goodguy(width / 2, heigth - 130, 150, 5, "laser_20", bitmap, 15, 30); if (level == spaceX.Form1.Level.Medium) { speed = speedMedium; } else if (level == spaceX.Form1.Level.Hard) { speed = speedHard; } explosions = new List <Explosion>(); rocks = new List <Asteroid>(); badGuys = new List <Hal>(); goodRays = new List <Ray>(); badRays = new List <Ray>(); }