public static Offset <NetworkObjectState> CreateNetworkObjectState(FlatBufferBuilder builder, ushort networkId = 0, slyther.flatbuffers.NetworkObjectStateType state_type = slyther.flatbuffers.NetworkObjectStateType.NONE, int stateOffset = 0) { builder.StartObject(3); NetworkObjectState.AddState(builder, stateOffset); NetworkObjectState.AddNetworkId(builder, networkId); NetworkObjectState.AddStateType(builder, state_type); return(NetworkObjectState.EndNetworkObjectState(builder)); }
public static void AddStateType(FlatBufferBuilder builder, slyther.flatbuffers.NetworkObjectStateType stateType) { builder.AddByte(1, (byte)stateType, 0); }