// Use this for initialization void Start() { comboData combo = new comboData( ); selectStage stage = GameObject.Find("stage_info").GetComponent <selectStage>(); string PATH = combo.getPath(stage.getStageNum( )); byte [] datas = File.ReadAllBytes(PATH); bool new_record = datas [0] == 1; if (new_record) { GameObject.Find("new_record").SetActive(true); GameObject.Find("sound").GetComponent <sound> ().playSE("new_record"); } transform.Find("this_game_result").GetComponent <drawNumSprite> ( ).Value = datas[1]; for (int i = 0; i < 5; i++) { Transform child = transform.Find("ranking"); string obj_name = "ranking" + i; child.Find(obj_name).GetComponent <drawNumSprite> ( ).Value = datas[i + 2]; } }
// Use this for initialization void Start() { selectStage stage = GameObject.Find("stage_info").GetComponent <selectStage>(); _back[stage.getStageNum()].SetActive(true); }