示例#1
0
    void SaveData()
    {
        string path = EditorUtility.SaveFilePanelInProject("儲存劇情檔案", "new story", "asset", "");

        if (path == "")
        {
            return;
        }
        scriptable_story story = ScriptableObject.CreateInstance <scriptable_story> ();

        CharInfoCast(true, ref story.lst_charInfo);
        NodeInfoCast(true, ref story);
        AssetDatabase.CreateAsset(story, path);
        EditorUtility.SetDirty(story);
    }
示例#2
0
    void OpenFile()
    {
        string path = EditorUtility.OpenFilePanel("開啟劇情檔案", "", "asset");

        if (path == "")
        {
            return;
        }
        path = path.Replace(Application.dataPath, "Assets");
        scriptable_story story = AssetDatabase.LoadAssetAtPath <scriptable_story> (path);

        CharInfoCast(false, ref story.lst_charInfo);
        NodeInfoCast(false, ref story);
        rightPanel.SetNameArray();
        rightPanel.SetQNodeList();
    }
示例#3
0
 void ReadStoryAsset()
 {
     if (story == null)
     {
         story = Resources.Load <scriptable_story> ("DemoStory");
     }
     foreach (StartNodeInfo info in story.lst_startNodeInfo)
     {
         Plot.Add(info.name, info.nextKey);
     }
     foreach (DialogueNodeInfo info in story.lst_dialogueNodeInfo)
     {
         dc_dialogues.Add(info.name, info.myDialSet);
     }
     foreach (QuestionNodeInfo info in story.lst_questionNodeInfo)
     {
         dc_questions.Add(info.name, info.myQuestion);
     }
     foreach (DivergeNodeInfo info in story.lst_divergeNodeInfo)
     {
         dc_diverges.Add(info.name, info.myDiverges);
     }
 }
示例#4
0
    void NodeInfoCast(bool node2Info, ref scriptable_story story)
    {
        if (node2Info)
        {
            //Cast Node to NodeInfo, used for saving.
            story.lst_startNodeInfo    = new List <StartNodeInfo> ();
            story.lst_dialogueNodeInfo = new List <DialogueNodeInfo> ();
            story.lst_questionNodeInfo = new List <QuestionNodeInfo> ();
            story.lst_divergeNodeInfo  = new List <DivergeNodeInfo> ();

            foreach (Node n in lst_node)
            {
                switch (n.GetType().ToString())
                {
                case "StartNode":
                    story.lst_startNodeInfo.Add(new StartNodeInfo(n));
                    break;

                case "DialogueNode":
                    story.lst_dialogueNodeInfo.Add(new DialogueNodeInfo(n));
                    break;

                case "QuestionNode":
                    story.lst_questionNodeInfo.Add(new QuestionNodeInfo(n));
                    break;

                case "DivergeNode":
                    story.lst_divergeNodeInfo.Add(new DivergeNodeInfo(n));
                    break;

                default:
                    break;
                }
            }
        }
        else
        {
            //Cast NodeInfo to Node, used for opening.

            //Create Nodes from nodeInfo.
            lst_node = new List <Node> ();
            foreach (StartNodeInfo info in story.lst_startNodeInfo)
            {
                lst_node.Add(info.Cast2Node(this));
            }
            plotNodeCount = lst_node.Count;
            foreach (DialogueNodeInfo info in story.lst_dialogueNodeInfo)
            {
                lst_node.Add(info.Cast2Node(this));
            }
            foreach (QuestionNodeInfo info in story.lst_questionNodeInfo)
            {
                lst_node.Add(info.Cast2Node(this));
            }
            foreach (DivergeNodeInfo info in story.lst_divergeNodeInfo)
            {
                lst_node.Add(info.Cast2Node(this));
            }

            //After all nodes are created, reconnect all links.
            foreach (StartNodeInfo info in story.lst_startNodeInfo)
            {
                info.Reconnect(this);
            }
            foreach (DialogueNodeInfo info in story.lst_dialogueNodeInfo)
            {
                info.Reconnect(this);
            }
            foreach (QuestionNodeInfo info in story.lst_questionNodeInfo)
            {
                info.Reconnect(this);
            }
            foreach (DivergeNodeInfo info in story.lst_divergeNodeInfo)
            {
                info.Reconnect(this);
            }
        }
    }