private void Start() { resource = this.GetComponent <scr_Resource>(); button.onClick.AddListener(OnClick); maxVal = 100.0f; resource.setResourceScale(maxVal); resource.setRescourceValue(25.0f); resource.setDelay(2.5f); // Get the speed of the needle based of 180 degrees over the time/scale of the pressure bar speed = 180 / resource.getResourceScale(); }
private void Start() { // Find resource class refenece resource = this.GetComponent <scr_Resource>(); healthBar[0] = GameObject.Find("Health1").GetComponent <Image>(); healthBar[1] = GameObject.Find("Health2").GetComponent <Image>(); healthBar[2] = GameObject.Find("Health3").GetComponent <Image>(); button.onClick.AddListener(OnClick); //Testing values resource.setResourceScale(100.0f); resource.setDecayModifier(5.0f); resource.setRescourceValue(16.6f); resource.setDelay(5.0f); percentage = resource.getResourceScale() / (healthBar.Length * 2); }