void Start() { score=GameObject.Find("Canvas").GetComponent<GameManager>(); box=GetComponent<BoxCollider2D>(); scoreTrans=GameObject.Find("score100(Clone)").GetComponent<scoreTransformer>(); player=GameObject.Find ("Player").transform; }
void Start() { score=GameObject.Find("Canvas").GetComponent<GameManager>(); scoreTransform=GameObject.Find("score100(Clone)").GetComponent<scoreTransformer>(); maxY = this.transform.position.y + .5f; minY = maxY - 1.0f; }
protected void Start() { renderer=transform.Find("body").GetComponent<SpriteRenderer>(); controller=transform.GetComponent<Controller2D>(); direction=new Vector2(1,0); groundCheck=transform.Find("groundCheck").transform; camera=GameObject.Find("MainCamera").GetComponent<Camera>(); player=GameObject.Find("Player").GetComponent<Player>(); scoreTrans=GameObject.Find("score100(Clone)").GetComponent<scoreTransformer>(); //level= GameObject.Find ("MainCamera").GetComponent<LevelCreator>(); //hBar=GameObject.Find ("MainCamera").transform.GetComponentInChildren("HealthBar").transform.GetComponent<HealthBar>(); }