public static void saveInfo(scoreNumber score) { BinaryFormatter binary = new BinaryFormatter(); string path = Application.persistentDataPath + "/mazeSave3.bblaze"; FileStream stream = new FileStream(path, FileMode.Create); playersData playersData = new playersData(score); binary.Serialize(stream, playersData); stream.Close(); }
public playersData(scoreNumber score) { highScore = score.highestScore; }