示例#1
0
    public void onClickBack()
    {
        Debug.LogError("CLICK BACK");

        sceneState = sceneStateEnum.home;
        Debug.LogError("CLICK BACK");
    }
示例#2
0
 public void PlayInModeScene()
 {
     if (modeSelecting == 1)
     {
         sceneState = sceneStateEnum.game;
     }
     if (modeSelecting == 2)
     {
     }
     if (modeSelecting == 3)
     {
     }
     if (modeSelecting == 4)
     {
     }
 }
示例#3
0
 public void onClickMode()
 {
     sceneState = sceneStateEnum.mode;
 }