public void CheckItem(sample1 item) { Debug.Log("clar"); checkNotes.Remove(item); SaveJSONdata(); Destroy(item.gameObject); }
static void Main(string[] args) { sample1 obj = new sample1(); Console.WriteLine("{0}, {1}, {2}", obj.i, obj.j, obj.s); obj.display(); Console.ReadLine(); }
void CreateCheckNoteItem(string name, string type, int index1) { GameObject item = Instantiate(NotePrefab); item.transform.SetParent(content); item.transform.localPosition = new Vector3(transform.position.x, transform.position.y, 0); item.transform.localScale = new Vector3(1, 1, 1); sample1 itemObject = item.GetComponent <sample1>(); itemObject.SetObjecInfo(name, type, index1); checkNotes.Add(itemObject); sample1 temp = itemObject; itemObject.Eliminador.onClick.AddListener(delegate { CheckItem(temp); }); itemObject.Eliminador2.onClick.AddListener(delegate { CheckItem(temp); }); SaveJSONdata(); SwitchMode(0); }