private void Awake() { m_Renderer.material = m_NormalMaterial; //_MenuItemColor = m_Renderer.material.color; // Сценарий меню _MenuScript = _Menu.GetComponent <sMenu>(); }
public void OpenMenu(bool VertexMenu) { ActiveMenu = true; Menu.SetActive(true); sMenu m = Menu.GetComponent <sMenu>(); m.Init(MouseX, MouseY, VertexMenu); }