private void Awake()
        {
            m_Renderer.material = m_NormalMaterial;
            //_MenuItemColor = m_Renderer.material.color;

            // Сценарий меню
            _MenuScript = _Menu.GetComponent <sMenu>();
        }
示例#2
0
    public void OpenMenu(bool VertexMenu)
    {
        ActiveMenu = true;
        Menu.SetActive(true);
        sMenu m = Menu.GetComponent <sMenu>();

        m.Init(MouseX, MouseY, VertexMenu);
    }