示例#1
0
    public virtual void initStereoCamera()
    {
        SetupCameras();
        SetupShader();
        SetStereoFormat();
        s3dDepthInfo infoScript = null;

        infoScript = (s3dDepthInfo)GetComponent(typeof(s3dDepthInfo));
        if (infoScript)
        {
            SetupScreenPlanes(); // only create screen planes if necessary
        }
    }
示例#2
0
 public virtual void Start()
 {
     mainCam    = (Camera)gameObject.GetComponent(typeof(Camera));             // Main Stereo Camera Component
     camScript  = (s3dCamera)gameObject.GetComponent(typeof(s3dCamera));       // Main Stereo Script
     infoScript = (s3dDepthInfo)gameObject.GetComponent(typeof(s3dDepthInfo)); // Main Stereo Script
 }